*WIP* Mygeeto: Storm
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- trainmaster611
- Sith Lord

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Elmo
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Tuskenjedi
Smartness. Flyers would upset the gentle balance of the battle. With all those tons of soldiers stuffed onto one section of the bridge, all one would have to do would be let a couple of lasers flly to rack up the kills and rack down the reinforcements. Plus, there'd be no way of stopping them, unlike with the tanks. They just fly away like birdies.
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Protector_Pulch
-
RC-1290
by the way... the ash in the current Mygeeto seems to have the shape of snow,lol. Well, at least in the pictures you provided... maybe THAT's why people think it's snow. Ofcourse it's possible that the midichlorians just decided that they would take out their little scissors and cut snowflake's out of the ash... but that seems a bit...unlikely...
RC-1290'Dreadnought'
RC-1290'Dreadnought'
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Elmo
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Protector_Pulch
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Elmo
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huh? The ash really adds to the feel of the map.. (if i didn't put it in, it wouldn't have the Chaos, Mygeeto feel) I am placing more buildings around... but the bridges were almost impossible to line up.. they flicker at joint points... and they aren't lined up perfectly (did my best)
Today i had a munging problem, cause i "stopped" numerous munges... OOPS! -- but everything whas successful, after i reinstalled the tools
Today i had a munging problem, cause i "stopped" numerous munges... OOPS! -- but everything whas successful, after i reinstalled the tools
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Protector_Pulch
- trainmaster611
- Sith Lord

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Elmo
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Protector_Pulch
- trainmaster611
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Tuskenjedi
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Elmo
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-Yock-
And I replied itwhat you can do to simulate this is add a lot of locals, and make them fight on the other bridges. The locals of course are the republic and the cis, but in diferent teams. The cps needed for them to spawn wouldn't count as objectives for conquest, so you would see the cps on the minimap, but they would be a "no-need-to-capture" cps.
EDIT: YAY DATIS MAI SEHKOND POZT!!!
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SymbolS
Map may look good, but what I think is that gameplay might not be so good. If you look on bridge, there arent any objects rather than random holes like in the original, and poles on the side, so the whole battle will just be a big open place and people shooting each other. Not really a fun map to play it seems like. So I would say add a few broken/damaged objects along the path, and ahve a few things to duck behind.
Welcome to gametoast Yock!
Welcome to gametoast Yock!
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Elmo
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of course Symbols. It's a WIPSymbolS wrote:Map may look good, but what I think is that gameplay might not be so good. If you look on bridge, there arent any objects rather than random holes like in the original, and poles on the side, so the whole battle will just be a big open place and people shooting each other. Not really a fun map to play it seems like. So I would say add a few broken/damaged objects along the path, and ahve a few things to duck behind.
Welcome to gametoast Yock!
