I have some Yavin trees in one of my maps, and they show up fine in ZE, but the leaves and branches are untextured ingame. I have all the textures the msh calls for, so I'm confused.
Oh yeah, the msh names. The msh('s) are yav_prop_leaftree, leaftree2 and leaftree3. They call for the yav_bark01.tga and yav_prop_leaftree_branch.tga
- EP-000782
Texture problem with trees *SOLVED*
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- phazon_elite
- Rebel Colonel

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Texture problem with trees *SOLVED*
Last edited by phazon_elite on Sun Mar 04, 2007 10:09 pm, edited 1 time in total.
- Teancum
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RE: Texture problem with trees
Check the tree odfs. If I remember right there's something special listed in the odf. It's been awhile but you should find what you need.
- phazon_elite
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RE: Texture problem with trees
Oh, I found it! I checked yav_prop_leafpatch or whatever it's called and it said yav_leaf. I only have yav_leaf2, so there's the problem. Thanks for the help, Tean'.
- EP-000782
- EP-000782
