Texture problem with trees *SOLVED*

In this forum you will find and post information regarding the modding of Star Wars Battlefront 2. DO NOT POST MOD IDEAS/REQUESTS.

Moderator: Moderators

Post Reply
User avatar
phazon_elite
Rebel Colonel
Rebel Colonel
Posts: 597
Joined: Tue Jan 16, 2007 9:10 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: I'm sorry Link, I can't give the location. Come back when you're a little...mmmh...RICHER!
Contact:

Texture problem with trees *SOLVED*

Post by phazon_elite »

I have some Yavin trees in one of my maps, and they show up fine in ZE, but the leaves and branches are untextured ingame. I have all the textures the msh calls for, so I'm confused.
Oh yeah, the msh names. The msh('s) are yav_prop_leaftree, leaftree2 and leaftree3. They call for the yav_bark01.tga and yav_prop_leaftree_branch.tga

- EP-000782
Last edited by phazon_elite on Sun Mar 04, 2007 10:09 pm, edited 1 time in total.
User avatar
Teancum
Jedi Admin
Jedi Admin
Posts: 11080
Joined: Wed Sep 07, 2005 11:42 pm
Projects :: No Mod project currently.
Games I'm Playing :: Destiny
xbox live or psn: No gamertag set
Location: Indiana

RE: Texture problem with trees

Post by Teancum »

Check the tree odfs. If I remember right there's something special listed in the odf. It's been awhile but you should find what you need.
User avatar
phazon_elite
Rebel Colonel
Rebel Colonel
Posts: 597
Joined: Tue Jan 16, 2007 9:10 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: I'm sorry Link, I can't give the location. Come back when you're a little...mmmh...RICHER!
Contact:

RE: Texture problem with trees

Post by phazon_elite »

Oh, I found it! I checked yav_prop_leafpatch or whatever it's called and it said yav_leaf. I only have yav_leaf2, so there's the problem. Thanks for the help, Tean'.

- EP-000782
Post Reply