Ryloth : Canyon [ pls. lock ]

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

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B.I.G_Cookie
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Re: Ryloth : Canyon

Post by B.I.G_Cookie »

Thanks. :)
Nova Hawk wrote: Will you be releasing a beta or just the whole map??
First I will release a closed beta.
After the beta I will release the final version fo the map.
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DarthSlim
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Re: Ryloth : Canyon

Post by DarthSlim »

Ooh can I be a beta tester? Please?
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Re: Ryloth : Canyon

Post by Delta-1035 »

Nice update. :thumbs:
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Re: Ryloth : Canyon

Post by Skipper 24 »

Nice update with those screens.

If you are taking beta requests yet I'll gladly help you out.
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Re: Ryloth : Canyon

Post by B.I.G_Cookie »

DarthSlim wrote:Ooh can I be a beta tester? Please?
Skipper 24 wrote:Nice update with those screens.

If you are taking beta requests yet I'll gladly help you out.
Sorry, but the map isn't ready for a beta yet.
Delta-1035 wrote:Nice update. :thumbs:
Thanks. :D
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Re: Ryloth : Canyon

Post by Nova Hawk »

Well, when the map is ready for a beta I want to be in line to try it.
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Re: Ryloth : Canyon

Post by DarthSlim »

Yeah that's what I meant. When it's ready, of course.
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Re: Ryloth : Canyon

Post by B.I.G_Cookie »

I'm still working on the map but slowly, because school started yesterday and I have to do some other stuff..

However.. I'm currently editing the terrain and reskinning some props.

I also started to work on the CIS sides. I hope to have some screens soon. :)

2 glamour shots
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Re: Ryloth : Canyon

Post by mswf »

Wow, they look really nice. (you do need to reskin that tatooine stair from the second picture though, it jumps out a lot.) For the rest, it looks, again, really nice! :)
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Re: Ryloth : Canyon

Post by B.I.G_Cookie »

Thanks. :)

Some ingame screenies of some cis units.

heavy assault droid
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droid engineer
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sniper droid
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I think of changing some of those skins.


I hope to have all custom units ingame next week. :D


Map progress 95%
side progress 55%
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Re: Ryloth : Canyon

Post by Deviss »

mom battledroid elite squad maybe? are great as all your cis skins :wink: , i will try side progress up to 100% :wink:
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Re: Ryloth : Canyon

Post by Nihillo »

Nice droids! I'm glad to see someone cares about their appearance. :lol:
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Re: Ryloth : Canyon

Post by B.I.G_Cookie »

DEVISS-REX wrote: are great as all your cis skins :wink:
Those droid skin were made by Delta-1035.
Nihillo wrote:Nice droids! I'm glad to see someone cares about their appearance. :lol:
Thanks. :P


Toonce's Mace Windu model.
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Re: Ryloth : Canyon

Post by B.I.G_Cookie »

Ok.. map update :D

I played YaNk's Ryloth : Incursion map and it was awesome. So I changed my map map a little bit.
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I also worked on the CIS sides and I hope to have the custom sides done over the weekend.
I also planned to include random skydomes
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Re: Ryloth : Canyon

Post by Skipper 24 »

Nice new screens. Will you be able to get up onto the higher levels where some of those houses are?
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Re: Ryloth : Canyon

Post by Nova Hawk »

Ooh, random skydomes on a Ryloth map? Ownage! Btw, I think you should change the Mace Windu to the one that was released in the BF0 mod. If MandeRek let's you that is.
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Re: Ryloth : Canyon

Post by Ping »

Nice screenshots. My only suggestion would be to reskin that Rhen Var object. Gray looks a little out of place in a desert like Ryloth. :wink:
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Re: Ryloth : Canyon

Post by RogueKnight »

Nova Hawk wrote:Ooh, random skydomes on a Ryloth map? Ownage! Btw, I think you should change the Mace Windu to the one that was released in the BF0 mod. If MandeRek let's you that is.
Uh...why?

This Mace Windu model is by far the most accurate that GT has....
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Re: Ryloth : Canyon

Post by DarthSlim »

Hmm, a little heavy on the grass if you ask me. I would put more in the canyon areas and less in the town areas so you have some varied terrain. The streets weren't all grassy in the clone wars episodes.
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Re: Ryloth : Canyon

Post by RogueKnight »

DarthSlim wrote:Hmm, a little heavy on the grass if you ask me. I would put more in the canyon areas and less in the town areas so you have some varied terrain. The streets weren't all grassy in the clone wars episodes.
I think the grass adds to gameplay and overall feel of the map, so I would keep it in.
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