Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.
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B.I.G_Cookie
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by B.I.G_Cookie » Wed Aug 19, 2009 7:22 pm
Thanks.
Nova Hawk wrote: Will you be releasing a beta or just the whole map??
First I will release a closed beta.
After the beta I will release the final version fo the map.
DarthSlim
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by DarthSlim » Thu Aug 20, 2009 12:31 am
Ooh can I be a beta tester? Please?
Delta-1035
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by Delta-1035 » Thu Aug 20, 2009 3:10 am
Nice update.
Skipper 24
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by Skipper 24 » Thu Aug 20, 2009 4:53 am
Nice update with those screens.
If you are taking beta requests yet I'll gladly help you out.
B.I.G_Cookie
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by B.I.G_Cookie » Thu Aug 20, 2009 5:28 am
DarthSlim wrote: Ooh can I be a beta tester? Please?
Skipper 24 wrote: Nice update with those screens.
If you are taking beta requests yet I'll gladly help you out.
Sorry, but the map isn't ready for a beta yet.
Delta-1035 wrote: Nice update.
Thanks.
Nova Hawk
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by Nova Hawk » Thu Aug 20, 2009 2:46 pm
Well, when the map is ready for a beta I want to be in line to try it.
DarthSlim
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by DarthSlim » Thu Aug 20, 2009 4:03 pm
Yeah that's what I meant. When it's ready, of course.
B.I.G_Cookie
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by B.I.G_Cookie » Tue Aug 25, 2009 12:08 pm
I'm still working on the map but slowly, because school started yesterday and I have to do some other stuff..
However.. I'm currently editing the terrain and reskinning some props.
I also started to work on the CIS sides. I hope to have some screens soon.
2 glamour shots
mswf
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by mswf » Tue Aug 25, 2009 12:24 pm
Wow, they look really nice. (you do need to reskin that tatooine stair from the second picture though, it jumps out a lot.) For the rest, it looks, again, really nice!
B.I.G_Cookie
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by B.I.G_Cookie » Sat Aug 29, 2009 5:28 pm
Thanks.
Some ingame screenies of some cis units.
heavy assault droid
droid engineer
sniper droid
I think of changing some of those skins.
I hope to have all custom units ingame next week.
Map progress 95%
side progress 55%
Deviss
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by Deviss » Sat Aug 29, 2009 5:33 pm
mom battledroid elite squad maybe? are great as all your cis skins
, i will try side progress up to 100%
Nihillo
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by Nihillo » Sat Aug 29, 2009 6:03 pm
Nice droids! I'm glad to see someone cares about their appearance.
B.I.G_Cookie
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by B.I.G_Cookie » Sat Aug 29, 2009 7:24 pm
DEVISS-REX wrote: are great as all your cis skins
Those droid skin were made by Delta-1035.
Nihillo wrote: Nice droids! I'm glad to see someone cares about their appearance.
Thanks.
Toonce's Mace Windu model.
B.I.G_Cookie
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by B.I.G_Cookie » Thu Sep 10, 2009 1:39 pm
Ok.. map update
I played YaNk's Ryloth : Incursion map and it was awesome. So I changed my map map a little bit.
I also worked on the CIS sides and I hope to have the custom sides done over the weekend.
I also planned to include random skydomes
Skipper 24
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by Skipper 24 » Thu Sep 10, 2009 2:35 pm
Nice new screens. Will you be able to get up onto the higher levels where some of those houses are?
Nova Hawk
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by Nova Hawk » Thu Sep 10, 2009 4:22 pm
Ooh, random skydomes on a Ryloth map? Ownage! Btw, I think you should change the Mace Windu to the one that was released in the BF0 mod. If MandeRek let's you that is.
Ping
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by Ping » Thu Sep 10, 2009 5:27 pm
Nice screenshots. My only suggestion would be to reskin that Rhen Var object. Gray looks a little out of place in a desert like Ryloth.
RogueKnight
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by RogueKnight » Thu Sep 10, 2009 6:13 pm
Nova Hawk wrote: Ooh, random skydomes on a Ryloth map? Ownage! Btw, I think you should change the Mace Windu to the one that was released in the BF0 mod. If MandeRek let's you that is.
Uh...why?
This Mace Windu model is by far the most accurate that GT has....
DarthSlim
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by DarthSlim » Thu Sep 10, 2009 6:18 pm
Hmm, a little heavy on the grass if you ask me. I would put more in the canyon areas and less in the town areas so you have some varied terrain. The streets weren't all grassy in the clone wars episodes.
RogueKnight
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by RogueKnight » Thu Sep 10, 2009 6:59 pm
DarthSlim wrote: Hmm, a little heavy on the grass if you ask me. I would put more in the canyon areas and less in the town areas so you have some varied terrain. The streets weren't all grassy in the clone wars episodes.
I think the grass adds to gameplay and overall feel of the map, so I would keep it in.