lighting/sky problem
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ryukaji
- Major

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lighting/sky problem
Ive been trying to fix this in the sky file but nothing seems to fix this:
Anyone have a fix?
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YaNkFaN
- Field Commander

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Re: lighting/sky problem
post your modid.sky file located in data_abc/worlds/abc/world1
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ryukaji
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Re: lighting/sky problem
Hidden/Spoiler:
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YaNkFaN
- Field Commander

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Re: lighting/sky problem
Ambient(255.000000, 255.000000, 255.000000);
i think that may be your problem try changing it to a darker value right now it's white
i think that may be your problem try changing it to a darker value right now it's white
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Null_1138
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Re: lighting/sky problem
I don't get it. Are you trying to change the rain?
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YaNkFaN
- Field Commander

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Re: lighting/sky problem
he's trying to change the fact that far away in the distance it's really bright
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Null_1138
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Re: lighting/sky problem
Oh. I thought those were two different textures. Silly me.
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ryukaji
- Major

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Re: lighting/sky problem
ambient thing didnt change anything...
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YaNkFaN
- Field Commander

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Re: lighting/sky problem
hmm try deleting this part of the sky file
SkyInfo()
{
Enable(1);
FogColor(0, 0, 0);
FogRange(8000.0, 8000.0);
PS2()
{
NearSceneRange(0.8, 60.0, 90.0);
FarSceneRange(800.0);
NearSplitScreenRange(0.8, 60.0, 90.0);
FarSplitScreenRange(0.0);
}
PC()
{
NearSceneRange(60.000000, 200.000000, 80.000000, 250.000000);
FarSceneRange(2000.0, 2200.0);
}
XBOX()
{
NearSceneRange(0.8, 60.0, 90.0);
FarSceneRange(800.0);
NearSplitScreenRange(0.8, 60.0, 90.0);
}
}
SkyInfo()
{
Enable(1);
FogColor(0, 0, 0);
FogRange(8000.0, 8000.0);
PS2()
{
NearSceneRange(0.8, 60.0, 90.0);
FarSceneRange(800.0);
NearSplitScreenRange(0.8, 60.0, 90.0);
FarSplitScreenRange(0.0);
}
PC()
{
NearSceneRange(60.000000, 200.000000, 80.000000, 250.000000);
FarSceneRange(2000.0, 2200.0);
}
XBOX()
{
NearSceneRange(0.8, 60.0, 90.0);
FarSceneRange(800.0);
NearSplitScreenRange(0.8, 60.0, 90.0);
}
}
