i would like to know if it is possible to (ZeroEditor) animate a remoteable turret chair. I put some chairs into my Animation group but In-game they still stay where they were. In ZeroEditor they move, when I let them animate, though.
Also is it possible to Deactivate Landing and DeathRegions? I tried SetClassProperty for a DeathRegion but it doesn't get "removed":
Code: Select all
SetClassProperty("deathregion_CIS", "None")

