Default Unit Lighting?

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sharkmon7
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Default Unit Lighting?

Post by sharkmon7 »

Hello again. I've noticed something in the few maps I've created that the my unit has a light that brightens up everything in my line of sight. Picture the map and then imagine this bubble of "brighter" light that surrounds my character. Is this a default light that could be edited/removed?

I've burned the terrain so that isn't freakishly bright anymore, but then there's a light that comes from my character. So, how may I edit/remove this, if possible?

Thanks in advance.
Fingerfood
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Re: Default Unit Lighting?

Post by Fingerfood »

Maybe a picture of some kind would help... Do you mean like a Droideka shield?
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Re: Default Unit Lighting?

Post by FragMe! »

Make sure light bloom is off in the Video setup options in the game.
Modded maps don't like having that set to on.
sharkmon7
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Re: Default Unit Lighting?

Post by sharkmon7 »

Image

Can you see the difference in the lighting? This is the light around my unit and it makes everything brighter. What is it?
theultimat
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Re: Default Unit Lighting?

Post by theultimat »

That's strange....
I had that problem, but reversed. All the ground and textures around my character are darker than those in the distance.
Weird...
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elfie
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Re: Default Unit Lighting?

Post by elfie »

might be viewdistace/fog color related.
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Re: Default Unit Lighting?

Post by woner11 »

It could also be your ingame settings. You could give it to someone else and see if they have the problem.
sharkmon7
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Re: Default Unit Lighting?

Post by sharkmon7 »

I messed with all the ingame settings and that map I deleted because I wanted to start clean. That was a beta for my first objects. Now, I can't even play my own created maps. Read this thread for more info because I haven't gotten a reply yet xD

http://www.gametoast.com/forums/viewtop ... 27&t=14182
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