How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.
for adding jetpacks to units in XSI, is there a special hp_* that you need where the jet effect should be? or can you make any hp_* there , and add a line in the lua like
You have to edit the jetpack effect in Particle Editor so that it lines up where you want it to with the model. Or edit the model to line up with the effect. There are no ODF parameters for jetpack effects other than: