New map new jedi

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

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jkempster

Post by jkempster »

they arent from any movie/book i just made them and wanted a half decent map to test them in
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Post by yankeefan05 »

So there your made up jedi?

I hope the map is good.
benkenobi

Post by benkenobi »

yeah when will it be relesed?
jkempster

Post by jkempster »

i dont know yet its about 70% done id say. its good fun but only because of the new jedi i think, i need some ideas on how i can make the battle more exciting and fun. hmmmm. anyone got ideas?
badass7

Post by badass7 »

How about some local acklays for a bit of a challenge?
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Post by BF2-Master »

Yes, I agree. Add Acklays please. And also, could you re-arrange the ordering so the three Jedi are last and the clones are first. We don't want 20 Auren Sorel's running around! :lol: :lol: :lol:
jkempster

Post by jkempster »

i dont know what you mean by clones first and jeid last but i would hate to have duplicate jedi runnign around, it annoys me. its strange ive set the scripts so ai use 1,1 on each meaning if a player chooses them the ai will dissapear but the ai just wont spawn as them. good idea about the acklay i dont know how to add locals yet il look around and find out. i find that all the best maps always have two routes or places you fight, or battle your way through so i am going to try doing that to improve gameplay, and hopefully give ti some more replayability :)
Yoga_Yoda1

Post by Yoga_Yoda1 »

I know why not make a limit of 1 unit a time?
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Post by BF2-Master »

Actually, what I meant was on the spawn screen, it would be:

Clone Trooper
Blaster Rifle
etc.

Clone Sharpshooter
Sniper Rifle
etc.

Auren Sorel
Lightsaber
etc.

You know like that.

Thanks for considering the Acklays, its' bout time somebody made a map for em'
Yoga_Yoda1

Post by Yoga_Yoda1 »

thats where a geonosis arena would be handy, i scrapped my geonosis arena, didnt work out well, anyway im still on my levels which i am keeping very quiet at the moment.
jkempster

Post by jkempster »

i scrapped my geo arena too, it was the arena ( a small one ) it fit around where the default cp arrangment is, then at the opening there was a hill with a cp at the top, belonging to the republic, and some technounions behind. there was also a small hangar type thing at one part then small caves which go underneath the arena walls, to the behind. then i also added a playable geonosian to the CIS and was going to add one or two acklay around. but i started on a different map because the arena really needs a new model and i just re-textured and stacked a part of the tat2 dockingbay. it looked good when you were fighting but i dont relly like places which dont look realistic to the films. and BF2-master at the moment its like

clone trooper
heavy trooper
clone sharpshooter
clone engineer
clone commander
jet trooper
talim sorel
rik jinn
auren sorel

just them as addon units, originally they replaced engineers heavys and snipers, but the ai wouldnt spawn as them so i used them as addunitclass and they still wont spawn. :(

ive moved the terrain so from the clone landed frigate you can take the left or the right path, two small canyons with cis cps at the end of each path, taking you to the federation core ship at the end of the path, where the cis vehicles spawn and 2 go down the left path , 2 go down the right :wink:
jkempster

Post by jkempster »

if anyone wants a really early release for this its here -

http://s64.yousendit.com/d.aspx?id=2DCO ... U2P85MXKMI

my friend rik-jinn wanted to test out his jedi so ive uploaded this for him and if anyone wants to try and give some thoughts please do
CovertSniper

Post by CovertSniper »

yay! downloading now. :D
jkempster

Post by jkempster »

im glad ur excited lol but remember its a very early beta and i havnt set up assault yet. i just played online with my friend and found afew thigns which need tweaking but be loves it, coz rik jinn is him lol, il post some screens later
jango232

Post by jango232 »

it well good rage yay downloading now
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Post by Teancum »

@ Jango232 -- Two things. 1st, sigs are not allowed here. 2nd, resize your huge avatar.
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Post by yankeefan05 »

im downloading. Its a big file so i hope it will run without closing SWBF2.
jkempster

Post by jkempster »

offtopic: fett i cant see any of the pics you post here

and unfortunately my mod tools have packed in, visual munge isnt working when i click munge nothing happens so im working out what to do now. this may mean re installing the mod tools. now if i want to keep this map how do i do that? i mean keep it for modding not just playing.

a few people it has crashed for which is annoying say if it does
ARC_General_Mobo

Post by ARC_General_Mobo »

It looks cool, it would be nice if there were fliers, I like the way the ships are around the core ship
CovertSniper

Post by CovertSniper »

It's a fun map, I like the jedi with the half a double saber, he really cool :D
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