I even finished a map with the basic assets only. I used Fierfek's mapping and modding tutorial and did everything as it told.
But now after munging there are 10 errors and 3 warnings in the mungelog and if i start the map ingame the game just freezes.
I reskinned the imperial speederbike and the darktrooper with gimp if thats important for you.
I don't know how to fix these errors so please help
heres my mungelog:
ERROR[PC_texturemunge msh\imp_hover_speederbike_lowrez.tga]:Targa type 10 not currently supported.
ERROR[PC_texturemunge msh\imp_hover_speederbike_lowrez.tga]:Targa type 10 not currently supported.
[continuing]
ERROR[PC_texturemunge msh\imp_inf_darktrooper.tga]:Targa type 10 not currently supported.
ERROR[PC_texturemunge msh\imp_inf_darktrooper.tga]:Targa type 10 not currently supported.
[continuing]
4 Errors 0 Warnings
ERROR[PC_texturemunge world1\assets\worlds\YAV\world1\yavinx.tga]:TextureMunge(yavinx:92x92x1): Must have power of two dimensions!
ERROR[PC_texturemunge world1\assets\worlds\YAV\world1\yavinx.tga]:TextureMunge(yavinx:92x92x1): Must have power of two dimensions!
[continuing]
ERROR[PC_texturemunge world1\assets\worlds\YAV\world2\yavX.tga]:TextureMunge(yavx:63x64x1): Must have power of two dimensions!
ERROR[PC_texturemunge world1\assets\worlds\YAV\world2\yavX.tga]:TextureMunge(yavx:63x64x1): Must have power of two dimensions!
[continuing]
4 Errors 0 Warnings
WARNING[terrainmunge world1\assets\worlds\POL\world1\pol1.TER]:ReduceTerrainTextureUsage: corner discontinuity at (72,56)
WARNING[terrainmunge world1\assets\worlds\POL\world1\pol1.TER]:ReduceTerrainTextureUsage: corner discontinuity at (72,64)
WARNING[terrainmunge world1\assets\worlds\YAV\world1\yavin1.ter]:ReduceTerrainTextureUsage: corner discontinuity at (168,104)
0 Errors 3 Warnings
ERROR[worldmunge world1\assets\worlds\COR\world1\cor1_hunt.lyr]:Text file syntax error. (No open bracket)ERROR[worldmunge world1\assets\worlds\COR\world1\cor1_hunt.lyr]:Text file syntax error. (No open bracket) [continuing]
2 Errors 0 Warnings






