Questions from a new modder

In this forum you will find and post information regarding the modding of Star Wars Battlefront 2. DO NOT POST MOD IDEAS/REQUESTS.

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Noobasaurus
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Questions from a new modder

Post by Noobasaurus »

I have some questions about modding. I hope someone can answer them.

1. How do you make a tunnel tat goes into a mountain? I try but it never works.
2. How do you make custom sides that actually work? I made some before but they never worked.
3. How do you put texture into water? I know how to make water but how do you load a texture into water? It always goes away when I try.
4. When skinning, could you replace a clonetrooper with a tree? I want to know this for my map that will have locals.
5. How DO you add locals? Do they need a cp?
6. How do you create new objects and doors and vehicles? Is there a program that I need?

Thats all my questions for now, and I have summarized them into one big post so that gametoast doesnt get spammed with my topics.
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martin105038
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Re: Questions from a new modder

Post by martin105038 »

1. You have to use terraincutters. If you don´t know how to make them, or if you don´t want to make them, FragMe! made a set of terraincutters that are very useful. Look here http://www.gametoast.com/forums/viewtop ... 64&t=14771

2, 3, 5. They are in the FAQ thread. Custom sides work, I followed the steps and worked fine, you must be doing something wrong. I never tried adding water and locals, but I guess they work fine as they are in the FAQ thread.
Press_Tilty
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Re: Questions from a new modder

Post by Press_Tilty »

6. Yes. Look in the modeling forum.
4. Erm...you could make him look like bark...
Noobasaurus
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Re: Questions from a new modder

Post by Noobasaurus »

Press_Tilty wrote: Erm...you could make him look like bark...
Thats SO cool. It'll be a moving tree! ...Another question:
How do you make teleporting things? Like when you run into it it teleports you to the other one.
genaral_mitch
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Re: Questions from a new modder

Post by genaral_mitch »

... Also in the FAQ.
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Fiodis
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Re: Questions from a new modder

Post by Fiodis »

Noobasaurus wrote:
Press_Tilty wrote: Erm...you could make him look like bark...
Thats SO cool. It'll be a moving tree!
Well, it probably won't come out at all how you want it.

If you have any further questions, before posting them I would recommend looking first through the stock documentation, then the FAQ thread, then a forum search. Most of them have been answered before.
Noobasaurus
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Re: Questions from a new modder

Post by Noobasaurus »

Oh, ok.
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