Legend Of Zelda: Hyrule Field Released!!!
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Gangsta
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Bac-Talan
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Hebes24
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(GT)superfobio
Gohma larvasThe_Emperor wrote:Big skultulas occasionally used to scare the crap out of me though!RevanSithLord wrote:lol yea, Skultullas freak me out. I remember when I played on my Zelda 64... they just sit there and dont move except for rotating round and round. O_o
Just walking around in peace, and then WHAM! SKULTULA ON YOUR HEAD!
very cool map Vyse, especially love the Gohma larvas and the sounds
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AlexSecura
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The_Emperor
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The lil' spiders, based on queen Gohma, but they're small onesGohma larvaswhere
http://www.zeldauniverse.net/wiki/index.php/Gohma_Larva
Makes no sense though, they only have 2 legs
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Moving_Target
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(GT)superfobio
thats y i asked i didnt see 2 legsThe_Emperor wrote:The lil' spiders, based on queen Gohma, but they're small onesGohma larvaswhere
http://www.zeldauniverse.net/wiki/index.php/Gohma_Larva
Makes no sense though, they only have 2 legs
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Vyse
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Err that's not how I did it. That would require me to know every name of the Acklays bones (which I could do with BConstructor) then make up new bone in XSI and a ton more work!Moving_Target wrote:The only way to get the spiders to work was to use thea ackly's animations and skeleton. Make sense now?
All I did was use the unit template beta and envelope every other leg to the Trooper's animation on opisite sides.
- Teancum
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Vyse
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Thanks! You'll have to try the spiders out! (There is a hidden exit in the spider's lair if you defeat them)Teancum wrote:I just spent a really good chunk of time playing LOZ. I am even more impressed than I originally was! I haven't found the spider yet, but I did come across Shadow Link. Tough fight. I especially love the 'credits wall', if you will. Props for that. I might have to find a way to do that.
To create the text I used the Create>Text>Planar Mesh tab under model in XSI. You can do 3d text aswell.
Glad ya enjoyed the map.
- SBF_Dann_Boeing
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i found everything and beat it, it's a cool map but it's a little too open for my taste and there's less action going on outside than they're shoud be, but the shadow links and the spiders are cool, im still trying to figure out what those weird underground wells are tho, do they just give u health or something?
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(GT)superfobio
- Teancum
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RevanSithLord
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Or... lol, I guess if it's possible, make the fairy with a recon droid model... as temporary, or how will that work? Lol. Just skin it to be very very bright lol I dont know. Just whatever is possible.
If it doesn't work out really, lol, Teancum's idea is more...better.
My idea is sort of noobish. lol
If it doesn't work out really, lol, Teancum's idea is more...better.
- EraOfDesann
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RevanSithLord
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Thrawn
Great job on the map, I'm a huge zelda fan and this map really earned the name of "Zelda" in it. The details like the fairy well, and dungeon were amazing. Im going to be playing this map for a long time.
One pronlem i found is when you damage the "Nulls" (spiders and shaddow links) if they kill you, or you run away, after a while theyll randomly die. Has any one else found this?
One pronlem i found is when you damage the "Nulls" (spiders and shaddow links) if they kill you, or you run away, after a while theyll randomly die. Has any one else found this?
