Max heroes 'on the field' per faction?
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- Teancum
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Max heroes 'on the field' per faction?
I've been working on Haruun Kal a lot lately, and I want to not only have Mace Windu as a hero, but also Nick Rostu (sporting a WIP skin I'm doing). I wasn't sure if it's possible to have more than one hero. If not, I suppose I could set him as an ally like the Ewoks or Wookies. Actually, that might not be a bad idea. Multiple Kurunnai on the yellow team, but not have them capture CP's. Nick could be the 'hero' for that team.
Anyways, the question still stands -- what's the maximum # of heroes per faction on the field at one time?
Anyways, the question still stands -- what's the maximum # of heroes per faction on the field at one time?
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Qdin
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RE: Max heroes
I dunno.
what about trying it out and tell us if the 2 heroes works? THAT would help a LOT
what about trying it out and tell us if the 2 heroes works? THAT would help a LOT
- Teancum
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RE: Max heroes
Okay -- Maybe I'll just throw an ARC commander along with Windu and see what happens. I mean, an ARC Commander is just a recolored ARC Trooper.
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RE: Max heroes
Well, I think I'll just set Nick Rostu as the hero of the yellow ally team, then maybe add a few units to attack as well.
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Delta_57_Dash
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- Teancum
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Leviathan
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- Teancum
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Riley75
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Riley75
Take a look at the mission LUA for Endor that comes with BFBuilder. It basically does with Ewoks what you want to do here. The "locals" team is always team 3.
If you wanted, say, 1 Mace, 1 Nick Rostu, and 4 Korrunai, you would:
SetUnitCount(3, 6)
AddUnitClass(3, "mace...", 1)
AddUnitClass(3, "nick...", 1)
AddUnitClass(3, "korunnai...", 4)
and all the appropriate SetTeamAsEnemy / SetTeamAsFriend combinations.
If you wanted, say, 1 Mace, 1 Nick Rostu, and 4 Korrunai, you would:
SetUnitCount(3, 6)
AddUnitClass(3, "mace...", 1)
AddUnitClass(3, "nick...", 1)
AddUnitClass(3, "korunnai...", 4)
and all the appropriate SetTeamAsEnemy / SetTeamAsFriend combinations.
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Leviathan
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Anyway, you cannot add more than five players to the units' selection screen... But it would probably work if you'd transform the unit of your choice into a Hero-class player...Teancum wrote:Yeah, except the (if needed) the player cannot select the sixth or seventh unit. Actually, it really doesn't matter whether the player can select them. It's just to get the ARC Commander and Nick Rostu in.

