Post everything from general questions, to modding questions, to map WIPs to releases. (SWBF1 only)
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dipstick555
Post
by dipstick555 » Wed Jun 01, 2005 10:43 pm
i did that.still didnt work
Leviathan
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by Leviathan » Thu Jun 02, 2005 1:29 pm
It becomes confusing... So, to summarize, what path did you use to extract your SWBF Mod Tools ?
MrSpandex
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by MrSpandex » Thu Jun 02, 2005 6:52 pm
have similar problem. Instead says the application is requesting to be terminated in an unusual manner or something like that...
dipstick555
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by dipstick555 » Thu Jun 02, 2005 7:13 pm
the path: C:/Lucasarts/BFbuilder
that should work.but it dosent.
(
MrSpandex
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by MrSpandex » Thu Jun 02, 2005 8:02 pm
I put it in C:/lucasarts/BFbuilder. It does gives me "The Application has requested the runtime to terminate it in an unusual way."
Leviathan
Missing Jedi Admin
Posts: 3277 Joined: Fri Nov 12, 2004 2:54 pm
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Post
by Leviathan » Fri Jun 03, 2005 12:32 pm
dipstick555 , extract
Mod Tools to your hard-drive's root... It will create a new folder named "
BFBuilder ". After that, try again and send me your comments...
dipstick555
Post
by dipstick555 » Fri Jun 03, 2005 3:48 pm
sorry,i dont know how to extract Mod Tools to my hard-drive's root.
canu tell me?
(im such a nob, a noob with less respect)
Leviathan
Missing Jedi Admin
Posts: 3277 Joined: Fri Nov 12, 2004 2:54 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Post
by Leviathan » Sat Jun 04, 2005 11:43 am
You need to open
SWBF Mod Tools *.ZIP file in
WinZip ,
WinRAR or other similar programs, then extract all its content to this path : "
C: ". (Without quotes, of course !)