{WIP} KotOR: Dantooine - [GT]Caleb1117

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Re: {WIP} KotOR: Dantooine - [GT]Caleb1117

Post by Maveritchell »

What's his Old Republic counterpart? I might suggest a melee unit if you don't already have one in there, regardless.
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Re: {WIP} KotOR: Dantooine - [GT]Caleb1117

Post by FOOLIS »

Or something like an assassin.
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Re: {WIP} KotOR: Dantooine - [GT]Caleb1117

Post by Caleb1117 »

The old republic counterpart is the Twilek Merc. (Wookiee)

I'm reluctant to use melee units in conquest, but I'll think about it
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Re: {WIP} KotOR: Dantooine - [GT]Caleb1117

Post by Maveritchell »

Caleb1117 wrote:The old republic counterpart is the Twilek Merc. (Wookiee)

I'm reluctant to use melee units in conquest, but I'll think about it
Melee units fit really well into conquest once they've been "de-Jedified." Just make their combos do less damage, not push people, and not be able to deflect, or any combination of the above. They're still quick (and they need to be, because melee units are stuck with that sprint as far as I've been able to figure out), but they're not as invincible once they get in close.
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Re: {WIP} KotOR: Dantooine - [GT]Caleb1117

Post by Guest »

melee units would be good, but you should make them on both sides
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Re: {WIP} KotOR: Dantooine - [GT]Caleb1117

Post by XxDepredationxX »

FOOLIS wrote:Or something like an assassin.
Sith assassin, with a high caliber laser rifle in star wars like Ghillie Suits :D (Too much CoD4)

Although I must say I was thinking the same thing. What about the Trandoshan heavy unit, the one we saw in RC with a friggin heavy repeater. That dude is very die hard and his melee attack would be Palps lightsaber stab animation using the repeater.
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Re: {WIP} KotOR: Dantooine - [GT]Caleb1117

Post by The_Emperor »

A Trando doesn't really fit into the Sith army. I dunno what unit, maybe a sith commando or something. Heavy repeater'd be cool
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Re: {WIP} KotOR: Dantooine - [GT]Caleb1117

Post by Caleb1117 »

I've about come up with my idea, I'll keep the name Exo Trooper.
The unit will use a "Czerka Multipurpose Shotgun" which is a weak semiautomatic rifle in normal fire mode, but a 50% charge fires a shotgun *like* blast, and a full charge, fires one extra powerful shot. Low ammo, (enough for 4 shotgun blasts) and long reload.

The unit has normal to below average HP, and can move quickly, jump high roll fast, and has more energy then a normal trooper.
This fits in with the KotOR Exo suit, which adds to the users strength and dexterity.

The only other weapon so far is 2 nades, I'll test it soon, and get some pictures.



Also, Id' like it, if you could, The_Emperor, to make me a skin for the exo suit armor.
I'll ask you on X-fire, you're more likely to see it.

Images:

Gun
Image

Regular shot, now changed to a smaller fx. Damage slightly more then a pistol
Image

Shot gun fire
Image

And impact
Image

Charged fire, damage little less then the Bowcaster max charge.
Image
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Re: {WIP} KotOR: Dantooine - [GT]Caleb1117

Post by Guest »

do you mean the black suit with blue stripes, which you could buy on the space station on yavin, would be great, i always buy this suit when i play as jedi guardian
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Re: {WIP} KotOR: Dantooine - [GT]Caleb1117

Post by Caleb1117 »

Yep thats the one.

And I decided to do the skin myself, but I still would like The_Emperor, to do his face, he's good at that.
Image
Image
Image

I may have gone alittle overboard with the blue lights, but they are just so cool.

Charged shot:
Image
Came out too Boeing sized for my liking, :P I'll have to shrink it.

And I made the shotgun blast purple:
Image
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Re: {WIP} KotOR: Dantooine - [GT]Caleb1117

Post by TheDarkMask »

THIS LOOKS AWESOME MAN!!!! GREAT JOB :thumbs:
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Re: {WIP} KotOR: Dantooine - [GT]Caleb1117

Post by MandeRek »

One man CAN make a difference... Caleb, it must be said, you're a modding King :faint:
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Re: {WIP} KotOR: Dantooine - [GT]Caleb1117

Post by TheDarkMask »

with gogie
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Re: {WIP} KotOR: Dantooine - [GT]Caleb1117

Post by MandeRek »

Gogie is a moddeling king... The weapon model Caleb, did you make that yourself? Also, i like the purple lasers better than the red ones..Nice ;)
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Re: {WIP} KotOR: Dantooine - [GT]Caleb1117

Post by Guest »

looks nice, but i think that on the back the stripes were also horizontal
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Re: {WIP} KotOR: Dantooine - [GT]Caleb1117

Post by XxDepredationxX »

The back needs more neon lights :P
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Re: {WIP} KotOR: Dantooine - [GT]Caleb1117

Post by Guest »

here what i mean:

light exo suit front:
Hidden/Spoiler:
Image
light exo suit back:
Hidden/Spoiler:
Image
heavy exo suit front:
Hidden/Spoiler:
Image
heavy exo suit back:
Hidden/Spoiler:
Image
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