Disappearing Units (Ideas on Keeping Dead Bodies)

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allthetutorials123
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Disappearing Units (Ideas on Keeping Dead Bodies)

Post by allthetutorials123 »

Is there anyway to make units so they don't disappear? That would be really cool if I could find that out.
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Re: Dissapearing Units Question

Post by myers73 »

do you mean when they die? if so, no is the answer. But you could use dead unit props, and have the props spawned over time to simulate the effect. Just make sure that they dont have collision.
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Nylad
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Re: Dissapearing Units Question

Post by Nylad »

Indeed, this is true.
trainmaster611 wrote:You can't make corpses stay in the map once a unit dies
allthetutorials123
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Re: Dissapearing Units Question

Post by allthetutorials123 »

Nylad wrote:Indeed, this is true.
trainmaster611 wrote:You can't make corpses stay in the map once a unit dies
Ahh man... Do you know how they programmed the game to make the units dissapear?
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Re: Dissapearing Units Question

Post by bobfinkl »

It's not a matter of IF you can do it, it's a matter of CAN the engine handle it, and the answer is no it simply can't. If you were to successfully make the bodies last forever the game would crash when you kill enough enemies. Simply put the game can't handle it either way so you can not do it no matter what.
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Nylad
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Re: Dissapearing Units Question

Post by Nylad »

Yeah, even at the end of a normal conquest match there would be 250+ bodies all over the place. :shock:
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Re: Dissapearing Units Question

Post by [TFA]Padawan_Fighter »

It would look AWESOME though. :P
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Re: Dissapearing Units Question

Post by mswf »

Well, usually it doesn't look that good:
Hidden/Spoiler:
Image
Hidden/Spoiler:
Image
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Re: Dissapearing Units Question

Post by [TFA]Padawan_Fighter »

What are you talking about? That looks awesome! It's like a war actually DID happen there.
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Re: Dissapearing Units Question

Post by mswf »

That's just personal. I think that when you actually have, say, 5 or 6 different units and you'd let them lay on the battlefield for forever, the lack of diversity would show off more clearly. Also, personally as well, I don't like tens of "dead" bodies lying around on the battlefield.
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Re: Dissapearing Units Question

Post by Executer94 »

I think it would be great.

But I also think it would crash the game.
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Re: Dissapearing Units Question

Post by theultimat »

It would probably be ok on small maps with tanks / vehicles, which I always thought would be cool. But, as has already been said...
bobfinkl wrote:If you were to successfully make the bodies last forever the game would crash when you kill enough enemies. Simply put the game can't handle it either way so you can not do it no matter what.
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Re: Dissapearing Units Question

Post by [TFA]Padawan_Fighter »

Why not have it just disappear over an extended period of time, instead of never?
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Re: Dissapearing Units Question

Post by mswf »

It would still mean that the engine has to keep rendering all those extra models.
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Re: Dissapearing Units Question

Post by Frisbeetarian »

allthetutorials123 wrote:Do you know how they programmed the game to make the units dissapear?
[TFA]Padawan_Fighter wrote:Why not have it just disappear over an extended period of time, instead of never?
More than likely, it's programmed into the uneditable executable. I would be surprised if this hadn't been considered by the developers. They made the best choice for optimization.
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Re: Dissapearing Units Question

Post by allthetutorials123 »

Ok. Thanks all.
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