SWBF Series Model Showcase Thread 5th Edition
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- minilogoguy18
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Re: SWBF Series Model Showcase Thread 5th Edition
I was working on one of those, seems a bit too high for this game but could probably be optimized some.
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Re: SWBF Series Model Showcase Thread 5th Edition
That kind of model isn't meant to be put in the game. It's meant to bake detail down to a lower poly mesh. Either that or not be used for a game at all.minilogoguy18 wrote:I was working on one of those, seems a bit too high for this game but could probably be optimized some.
- Maveritchell
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Re: SWBF Series Model Showcase Thread 5th Edition
It's for FSX and not SWBF2, and its art guidelines target craft from 10-20k (and they can easily be pushed to 25-ish). This is only about 11.5. I could optimize it by removing some modeled detail and just throwing it into a normal map, but I had the freedom to push the polycount, so I did. If I end up using it in SWBF2, I'd redo the UVs and just use it as a highres source for an AO/normal.minilogoguy18 wrote:I was working on one of those, seems a bit too high for this game but could probably be optimized some.
- naru1305
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Re: SWBF Series Model Showcase Thread 5th Edition
so no high-poly wave
but it is a really cool model, i like it quite much
and welcome back minilogoguy18
but it is a really cool model, i like it quite much
and welcome back minilogoguy18
- ANDEWEGET
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Re: SWBF Series Model Showcase Thread 5th Edition
Nice model Mav. I wanna see this textured!
Ca 20min, everything one basemesh. Was fun. Eyes arent that good, satisfied with everything else for the time though.
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THEWULFMAN
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Re: SWBF Series Model Showcase Thread 5th Edition
Nice T-16 Mav!
Oh, and 11.5k polies isn't too high for Zero.
Still, I would enjoy seeing an ingame pic of that in FSX.
Still, I would enjoy seeing an ingame pic of that in FSX.
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Lephenix
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Re: SWBF Series Model Showcase Thread 5th Edition
Really cool, i want to ask how did you rendered it in the windows without opening the render window with Q ?Maveritchell wrote:Aircraft model I've been working on:Hidden/Spoiler:
Oh yeahDarthD.U.C.K. wrote:that looks really good!
is this the beginning of a highpoly-wave?
Really nice although i don't like the characterANDEWEGET wrote:Nice model Mav. I wanna see this textured!
Ca 20min, everything one basemesh. Was fun. Eyes arent that good, satisfied with everything else for the time though.Hidden/Spoiler:
- Maveritchell
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Re: SWBF Series Model Showcase Thread 5th Edition
That's "Textured Decal," which you can see in the image if you look closely. It's just got its AO set as the texture.Lephenix wrote:Really cool, i want to ask how did you rendered it in the windows without opening the render window with Q ?
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Re: SWBF Series Model Showcase Thread 5th Edition
Nice models everyone!
Here is something I made in about 30 mins..
Here is something I made in about 30 mins..
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Lephenix
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Re: SWBF Series Model Showcase Thread 5th Edition
Should have thought of thatMaveritchell wrote:That's "Textured Decal," which you can see in the image if you look closely. It's just got its AO set as the texture.
Nice HUDCerfon Rournes wrote:Nice models everyone!
Here is something I made in about 30 mins..Hidden/Spoiler:Hidden/Spoiler:
- naru1305
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Re: SWBF Series Model Showcase Thread 5th Edition
agreedLephenix wrote:Nice HUD.
EDIT:
i´m busy with school imo, so i only working on some fast and small projects.
here is a lightsaber model: the hilt of Darth Sidious
Hidden/Spoiler:
there are some low poly things, but the model is not finished yet
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Re: SWBF Series Model Showcase Thread 5th Edition
- Cerfon Rournes
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Re: SWBF Series Model Showcase Thread 5th Edition
It looks very accurate, great job. 
- Marvel4
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Re: SWBF Series Model Showcase Thread 5th Edition
Looks great, I've been waiting for this!naru1305 wrote:agreedLephenix wrote:Nice HUD.
EDIT:
i´m busy with school imo, so i only working on some fast and small projects.
here is a lightsaber model: the hilt of Darth Sidious
and wireframe on shadedHidden/Spoiler:
there are some low poly things, but the model is not finished yetHidden/Spoiler:
- minilogoguy18
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Re: SWBF Series Model Showcase Thread 5th Edition
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- Cerfon Rournes
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Lephenix
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Re: SWBF Series Model Showcase Thread 5th Edition
I saw it on the jka forum, looks really nice, and has a nice topology i think.
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Re: SWBF Series Model Showcase Thread 5th Edition
Timebomb, anyone?
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- minilogoguy18
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Re: SWBF Series Model Showcase Thread 5th Edition
^The small details should be textured on, wont be noticed if it is vs modeled, too small.
On another note, wow, someone actually uses the mod tool layout? Always hated it.
On another note, wow, someone actually uses the mod tool layout? Always hated it.
- Cerfon Rournes
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Re: SWBF Series Model Showcase Thread 5th Edition
Ok, thanks for the tip.minilogoguy18 wrote:^The small details should be textured on, wont be noticed if it is vs modeled, too small.
EDIT
Ingame.
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