No need to do this if you know how to use the software and know about polygon normals.RogueKnight wrote:Except you left out the essential part of flipping all the blue faces in Sketchup...
SketchUp Models
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- AceMastermind
- Gametoast Staff

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Re: SketchUp Models
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RogueKnight
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Re: SketchUp Models
Yes there is, otherwise half of your faces will be reversed ingame.AceMastermind wrote:No need to do this if you know how to use the software and know about polygon normals.RogueKnight wrote:Except you left out the essential part of flipping all the blue faces in Sketchup...
- AceMastermind
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Re: SketchUp Models
No there isn't, unless you just don't model it correctly from the start or you import someone else's poorly made model.RogueKnight wrote:Yes there is...
The blue/white faces being displayed in SketchUp is just how you distinguish back/front faces in that software, if you use SketchUp to model then you should already be wary of this and know how normals work while building your model, no need for a tutorial on this.
Now moving on....
- Wonderboy
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Re: SketchUp Models
Hey everybody, great news. SketchUp 8 is out. And just wondering, does anyone use this for architectural purposes like I do?
- lucasfart
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Re: SketchUp Models
Awesome! I did once use it to try and model my house, but I'm not sure if that counts as "architecturally".
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Null_1138
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Re: SketchUp Models
w00t!Wonderboy wrote:Hey everybody, great news. SketchUp 8 is out.
- Obi-Wan Kenobi
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Re: SketchUp Models
Yeah, I downloaded as fast as I could
I once had to measure every single nook and cranny to model my house(It's kinda small). It took a week and other than that, no other purpose other than to make models for bf2. 
- Wonderboy
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Re: SketchUp Models
Nice, I just use it to (try) to make original buildings. I'm going to start to make better, more well-thought out buildings.
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Commander_Fett
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Re: SketchUp Models
Time to download sketchup 8, and update the exportation guide.
Oh, and ace, my tutorial goes through assuming that the user has no prior knowledge of the programs, so I go over how to get the polies facing the right way, how to export the model with the textures (which you skipped), how to merge the model in xsi, how to scale it properly, and a few things that seem to help with avoiding texture bugs. Perhaps mine could be streamlined a bit, and I might do that for sketchup 8, but I do try to cover everything in mine.
Edit: anyway, back on the subject of sketchup models, here are 2 fairly recent ones I've been working on:
The first one is from a picture of an m16 my friend took for me, and the other is based off of the FN F2000. Unfortunately, I havn't been able to export wither yet, as I had to do a system resotre recently and meshex no longer works on my computer
Oh, and I just updated my tutorial for sketchup version 8.0
Oh, and ace, my tutorial goes through assuming that the user has no prior knowledge of the programs, so I go over how to get the polies facing the right way, how to export the model with the textures (which you skipped), how to merge the model in xsi, how to scale it properly, and a few things that seem to help with avoiding texture bugs. Perhaps mine could be streamlined a bit, and I might do that for sketchup 8, but I do try to cover everything in mine.
Edit: anyway, back on the subject of sketchup models, here are 2 fairly recent ones I've been working on:
Hidden/Spoiler:
Oh, and I just updated my tutorial for sketchup version 8.0
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Eaol
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Re: SketchUp Models
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- DarthD.U.C.K.
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Re: SketchUp Models
hoth! these trees make it clear, they grow nowhere else.
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Eaol
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Re: SketchUp Models
Eh..........it's actually Alzoc III, but think whatever you like , 
And I don't call myself a good modeller. I can't do organic structures right, and I really suck with making high-quality large interiors.
And I don't call myself a good modeller. I can't do organic structures right, and I really suck with making high-quality large interiors.
- Lozza
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Re: SketchUp Models
Eaol, wow that building looks new. Nice planet 
- RED51
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Re: SketchUp Models
This was made in about two or so days:
I made this to show a Gr10 computer tech class I peer help at my school to demonstrate what one could do with Photoshop:
Photoshop 5
Photoshop Elements
I would like to say I made the backgrounds, but I'm no where near that skill level with Photoshop... I just did some layer effects and blends to them, but anyway...
What's your thoughts on this, GTers?
Hidden/Spoiler:
Photoshop 5
Hidden/Spoiler:
Hidden/Spoiler:
What's your thoughts on this, GTers?
- Cerfon Rournes
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Re: SketchUp Models
Here Is my first model ever made: A Sith Lightsaber. Please tell me some ways I can improve
Wireframe:
This was made in about 2 hours.
Hidden/Spoiler:
Hidden/Spoiler:
- DarthD.U.C.K.
- Master of the Force

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Re: SketchUp Models
looks good for a start. it seems to be abit short however, the lenghte equals about yodas saber..
- Cerfon Rournes
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Re: SketchUp Models
This Is the size I was going for.DarthD.U.C.K. wrote:looks good for a start. it seems to be abit short however, the lenghte equals about yodas saber..
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Eaol
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Re: SketchUp Models
Hidden/Spoiler:
- Cerfon Rournes
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Re: SketchUp Models
Eaol wrote:Hidden/Spoiler:
Nice!
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[Padawan]Helkaan
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Re: SketchUp Models
That's my first model.
I don't really now what is it, I think that's a sort of chair in a rock xD
I don't really now what is it, I think that's a sort of chair in a rock xD
Hidden/Spoiler:




