Pepperland.....Psychedelia....Released!!

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

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Maveritchell
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Post by Maveritchell »

I'm at a loss, then. I'd say you have some other problem, then, since that .odf section I showed you was from a working .odf of a model set up the same way as described.
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Post by Snork »

Dann, I would just start at the beginning and DON'T modify any firepoints. none. I suggest using the Tie interceptor as a base cause it has no turretsections and animations that need to be removed for the new rock model to work.
brokenshard_of_glass

Post by brokenshard_of_glass »

SBF_Dann_Boeing wrote:
brokenshard_of_glass wrote:This sounds so confusing to someone who speaks english and not comp-tech. I just want to talk about the map, not lines and lines and lines of confusing garble-age
hey if u want the map done, don't complain about people giving me help with it :P
Sorry. I just don't understand this stuff about severity 3. I AM happy that you are getting help! and I'm not complaining. I'm sorry if I offended anyone. :(

I'll check back in a few days....
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Post by SBF_Dann_Boeing »

Snork wrote:Dann, I would just start at the beginning and DON'T modify any firepoints. none. I suggest using the Tie interceptor as a base cause it has no turretsections and animations that need to be removed for the new rock model to work.
maybe....

Here are all the issues that are stopping me from releasing the map today:
1. Drivable Rock still doesn't work, and it appears that I won't be having one
2. Vehicles Don't spawn in Assault, it's necessary that i fix this before release. I made a topic in the modding seciton but no one was of any useful help.

On a slightly lighter note, Nixon is finished, and so is the custom music.

Here are some screens o' nixon:

Here is his Doom Caster:
Image

He throws wire-tapping devices
Image

Here's him battling a hippy
Image
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Post by DeathRow »

Are you going to place Seizure Warnings in the ReadMe?

Anyway, this looks great, I loved all the other maps that you have done.
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Post by Taivyx »

Nixon....hmmmm.......
Looks Great!

Not to be a super-uber party pooper, but did you notice that in the license it says no controversial material?
Ah, who cares?
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Post by RevanSithLord »

lol Seizure War... *has seizure*

Yeah. DDR, I think this looks great too... :shock: Love the Doom Caster!!!
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Post by EGG_GUTS »

Dann....What's Your Phone Number. Because when my eye doctor wants too know why my eyes are so screwed up, I'll tell him too call you :P
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Get the flying rock working

Post by AceMastermind »

SBF_Dann_Boeing wrote: Here are all the issues that are stopping me from releasing the map today:
1. Drivable Rock still doesn't work, and it appears that I won't be having one
2. Vehicles Don't spawn in Assault, it's necessary that i fix this before release. I made a topic in the modding seciton but no one was of any useful help.
I'm working on your flyable rock as we speak, it works fine ingame, I need to tweak the viewpoints for the turrets and pilot, then i'tll be mostly done.
As for your vehicles not spawning, you may need to add memory pools in the LUA for them since eli is based on just heroes .
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Post by Snork »

Was this the Flying rock that you had trouble spawning?

I think I found the answer to the flyers.
SetMemoryPoolSize("EntityFlyer", 32)
Found that in a Space LUA

And the Hover Vehicles
SetMemoryPoolSize("EntityHover", 20)

Hope that helps.
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Post by SBF_Dann_Boeing »

yea i got those in there, but it didn't work. Thx so much for doing the drivable rock for me.
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Post by Snork »

Np man, sorry it didn't work. I'm thinking about this now very seriously.

I have an idea though. Try to contact the guy who made the 123 Mod. In some of the CW Era Assault Levels, there are vehicles, so he might have some Idea.
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Post by SBF_Dann_Boeing »

the thing is I myself have gotten them to work in assault before for rhen var temple, and i have no clue why they refuse to work.
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Post by Snork »

OMG!!! For Some reason, my Vehicles never spawn in GCW, which is what Assault usually is! Maybe that has something to do with it because RVT had a Clone Wars Assault!!!!!!!


WAHOO!!!
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Post by Ace_Azzameen_5 »

Maybe you need to call another game mode (load another objective script) ?
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Post by Achronos-117 »

EGG_GUTS wrote:Dann....What's Your Phone Number. Because when my eye doctor wants too know why my eyes are so screwed up, I'll tell him too call you :P
Same thing im thinking but I still must play this!
brokenshard_of_glass

Post by brokenshard_of_glass »

I MUST play this MORE

OFF_TOPIC/@Dann: did you go to louisiana state university?
Last edited by brokenshard_of_glass on Tue Jun 26, 2007 5:59 pm, edited 1 time in total.
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Post by SBF_Dann_Boeing »

I'm gonna try messing around with the lua and see what happens.

Off topic: im 18 lol.
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Post by DS_jawathehutt »

Is that a confession to owning a time machine. Because I do believe it is so.
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Post by SBF_Dann_Boeing »

of course
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