Exporting to Msh

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

Moderator: Moderators

Post Reply
gameslayer
Posts: 4
Joined: Wed Apr 01, 2009 2:13 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: VI NIVAY
Contact:

Exporting to Msh

Post by gameslayer »

I have got XSI Advanced 7.0 and I have created a launcher that I would like to use in-game. However, I have followed Rep's tutorial to export with Mshex, yet when it is done, the resulting msh file is 0 bytes. Also, the model will not show up in SWBF Msh Viewer. What have I done wrong???
User avatar
DarthD.U.C.K.
Master of the Force
Master of the Force
Posts: 6027
Joined: Wed Sep 27, 2006 11:05 am
Location: Duckburg, Germany

Re: Exporting to Msh

Post by DarthD.U.C.K. »

its nearly impossible to answer this question,
can you explain what youn did exactly?
gameslayer
Posts: 4
Joined: Wed Apr 01, 2009 2:13 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: VI NIVAY
Contact:

Re: Exporting to Msh

Post by gameslayer »

I don't get you. I think I might have not put it under a null. How do you do this?
User avatar
DarthD.U.C.K.
Master of the Force
Master of the Force
Posts: 6027
Joined: Wed Sep 27, 2006 11:05 am
Location: Duckburg, Germany

Re: Exporting to Msh

Post by DarthD.U.C.K. »

i meant if you simply say "i followed this tutorial- it doesnt work" it helps nobody there are so many things you could have done wrong

to put a model under a null, make a new null (>primitive>null)
open the scene explorer (8)
make shure you are in the sceneroot not layer view
drag your model(s) on the null
gameslayer
Posts: 4
Joined: Wed Apr 01, 2009 2:13 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: VI NIVAY
Contact:

Re: Exporting to Msh

Post by gameslayer »

Thank you. This topic can be locked.
Post Reply