Exporting to Msh
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gameslayer
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Exporting to Msh
I have got XSI Advanced 7.0 and I have created a launcher that I would like to use in-game. However, I have followed Rep's tutorial to export with Mshex, yet when it is done, the resulting msh file is 0 bytes. Also, the model will not show up in SWBF Msh Viewer. What have I done wrong???
- DarthD.U.C.K.
- Master of the Force

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Re: Exporting to Msh
its nearly impossible to answer this question,
can you explain what youn did exactly?
can you explain what youn did exactly?
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gameslayer
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Re: Exporting to Msh
I don't get you. I think I might have not put it under a null. How do you do this?
- DarthD.U.C.K.
- Master of the Force

- Posts: 6027
- Joined: Wed Sep 27, 2006 11:05 am
- Location: Duckburg, Germany
Re: Exporting to Msh
i meant if you simply say "i followed this tutorial- it doesnt work" it helps nobody there are so many things you could have done wrong
to put a model under a null, make a new null (>primitive>null)
open the scene explorer (8)
make shure you are in the sceneroot not layer view
drag your model(s) on the null
to put a model under a null, make a new null (>primitive>null)
open the scene explorer (8)
make shure you are in the sceneroot not layer view
drag your model(s) on the null
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gameslayer
- Posts: 4
- Joined: Wed Apr 01, 2009 2:13 am
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Re: Exporting to Msh
Thank you. This topic can be locked.
