Aldura Release Thread (1/10, Landfall released)

New maps and mods are coming out quickly. If you release something (even a beta) please post it here. Be sure to give details in the topic such as Map/Mod name and version

Moderator: Moderators

Guest

Re: Aldura Release Thread

Post by Guest »

i have an english version, but in the beachhead map there is no objective descriptions
RevanSithLord
Sith Master
Sith Master
Posts: 2636
Joined: Mon Nov 07, 2005 12:40 am
Projects :: Designated Days + LFC + GT vs SWBFC
Games I'm Playing :: FO3 + FO New Vegas
xbox live or psn: Master Revan
Location: GDSS Philadelphia

Re: Aldura Release Thread

Post by RevanSithLord »

Eggman wrote:
RevanSithLord wrote:Btw, do those Droid Starfighters fly out of nothingness or do they come from the Lucrehulk-class cruiser in the map?
The spawn points are behind the main body of the CIS fleet, but not in the Lucrehulk, so yeah, they sort of are in the middle of space, but still removed from where the main battle will take place. One annoying problem, though, is that fighters both from the Republic and CIS will randomly appear headed straight toward you, similar to the way they would appear from the edges of the map in shipped space battles. I don't know what causes it, but I couldn't find a way to get rid of it either. So you might need to dodge the occasional fighter that appears out of nowhere. :cpu:
Yeah. That was fun! *blows up* OH there was a fighter there! Oops. :lol:
AlexSecura
Sith
Sith
Posts: 1263
Joined: Tue Jun 06, 2006 5:24 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Germany
Contact:

Re: Aldura Release Thread

Post by AlexSecura »

Eggman wrote: Edit: For everyone who runs the game in a language besides English, does the localization show up okay? It was an issue in the Beachhead map, and I want to make sure I got it right with this one.
Everything shows up In English but it shows up alright. :thumbs: but not in the Bechhead Map.There ithe Objectives are still missing ;-)
The Campaign was easy but so i like it.The engines from that cruiser are very fast down.I think a bit to fast.
Really a good Map,Eggman.I enjoy your works here very much.
Hebes24
Sith Master
Sith Master
Posts: 2594
Joined: Sat Jun 03, 2006 5:15 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: In An Epic Space Battle!
Contact:

Re: Aldura Release Thread

Post by Hebes24 »

Orbital Assault is an excellent space map, Eggman. I do agree with Mav' on the fact that the objectives were a little too easy (but very well done. great job), and the dogfighting could be better (I think the fighters are a little too fast), but overall a great map. Keep up the great work!
RevanSithLord
Sith Master
Sith Master
Posts: 2636
Joined: Mon Nov 07, 2005 12:40 am
Projects :: Designated Days + LFC + GT vs SWBFC
Games I'm Playing :: FO3 + FO New Vegas
xbox live or psn: Master Revan
Location: GDSS Philadelphia

Re: Aldura Release Thread

Post by RevanSithLord »

Hebes24 wrote:Orbital Assault is an excellent space map, Eggman. I do agree with Mav' on the fact that the objectives were a little too easy (but very well done. great job), and the dogfighting could be better (I think the fighters are a little too fast), but overall a great map. Keep up the great work!

I actually think they are about right for a fighter actually. It reminds me of SW:CW with these fast speeds.
MechaTurtle
Posts: 3
Joined: Tue Apr 15, 2008 7:58 pm

Re: Aldura Release Thread

Post by MechaTurtle »

I downloaded and installed Aldura: Orbital assault, but there are apparently no modes(ie Assault, CTF). It says clone wars, but I cannot play it. :cry: Please fix this!
User avatar
Maveritchell
Jedi Admin
Jedi Admin
Posts: 7366
Joined: Mon Aug 21, 2006 11:03 pm

Re: Aldura Release Thread

Post by Maveritchell »

You have to have one of Zerted's shell.lvls installed for "campaign" mode to show up.

His newest shell release can be found in this thread.
MechaTurtle
Posts: 3
Joined: Tue Apr 15, 2008 7:58 pm

Re: Aldura Release Thread

Post by MechaTurtle »

Thanks a lot, it works now! Orbital Assault is amazing, but I wish you could also play as the droids... Beachhead is good, but it could use some vehicles. Overall, two excellent maps. :thumbs:
User avatar
(502)GEN.york
Rebel Sergeant
Rebel Sergeant
Posts: 199
Joined: Sat Mar 29, 2008 12:51 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: some where over the rainbow
Contact:

Re: Aldura Release Thread

Post by (502)GEN.york »

on the space map where is the turret?
User avatar
jangoisbaddest
Lieutenant General
Lieutenant General
Posts: 661
Joined: Mon Feb 27, 2006 12:10 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: All Along The Watchtower

Re: Aldura Release Thread

Post by jangoisbaddest »

Space map is awsome so far. Except that it keeps CTD.

Edit: Really, it's fantastic. GREAT gameplay. It's just crashing for me, very early on, for some reason (before I can finish destroying all the fighters - the second objective). Even from that early glimpse into the gameplay, you should be very proud. That's more fun than the base space maps combined.
RevanSithLord
Sith Master
Sith Master
Posts: 2636
Joined: Mon Nov 07, 2005 12:40 am
Projects :: Designated Days + LFC + GT vs SWBFC
Games I'm Playing :: FO3 + FO New Vegas
xbox live or psn: Master Revan
Location: GDSS Philadelphia

Re: Aldura Release Thread

Post by RevanSithLord »

Do you have that Shell.lvl , already assuming that you don't?
User avatar
jangoisbaddest
Lieutenant General
Lieutenant General
Posts: 661
Joined: Mon Feb 27, 2006 12:10 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: All Along The Watchtower

Re: Aldura Release Thread

Post by jangoisbaddest »

RevanSithLord wrote:Do you have that Shell.lvl , already assuming that you don't?
Yes, otherwise I wouldn't be able to play it in the first place.

Edit: Anyone else experiencing this problem? I really hope it's some simple explanation, cause I wanna play through the space campaign.
H_BOMB
Command Sergeant Major
Command Sergeant Major
Posts: 275
Joined: Fri Aug 08, 2008 12:16 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: That little box. You know, kinda toward the left side of the screen...
Contact:

Re: Aldura Release Thread

Post by H_BOMB »

I am at a serious loss of words. Do you know how awesome that was? Unbelievable! The ruined city is perfect with perfect cover. (Although the clones get stuck a lot.) I love how the CIS get stuck in that big building and rain down suppressive fire at you. The battle is really tactical and super-fun!!! The space battle was awesome too. To be honest these two maps are probably my favorites next to the 607th. REALLY looking forward to seeing more of Aldura.

Edit: BIG OOPS :oops: I forgot to check how old this topic was. Its like, old. And I posted and bumped it. Oh well. Just wanted to say a good word about it. Ill check more carefully next time. :yes:
jawajuice
Private Recruit
Posts: 25
Joined: Sat Apr 12, 2008 11:52 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: The black forest of evil cannible jawas

Re: Aldura Release Thread

Post by jawajuice »

Yeah...happened to me once :music:
User avatar
Eggman
Master Bounty Hunter
Master Bounty Hunter
Posts: 1516
Joined: Mon Jul 16, 2007 1:30 pm
Projects :: Battlefront Chronicles
Location: Las Vegas

Re: Aldura Release Thread

Post by Eggman »

The second map in the series, "Landfall," is released (finally).

Download link: http://files.filefront.com/Aldura+Landf ... einfo.html

Check the first post of this topic for screens and additional information.
Deviss
Master of the Force
Master of the Force
Posts: 3772
Joined: Tue Aug 12, 2008 7:59 pm
Projects :: Clone Wars Extended
Games I'm Playing :: BF2

Re: Aldura Release Thread (1/10, Landfall released)

Post by Deviss »

wooow for end the landfall :bowdown: :bowdown: downloading now :thumbs:

EDIT: the campaign don't appear, how do i do for play the campaign??
User avatar
Eggman
Master Bounty Hunter
Master Bounty Hunter
Posts: 1516
Joined: Mon Jul 16, 2007 1:30 pm
Projects :: Battlefront Chronicles
Location: Las Vegas

Re: Aldura Release Thread (1/10, Landfall released)

Post by Eggman »

It's been mentioned several times in this thread, and in the Readme: you need an updated shell that supports campaign mode in the instant action menu. I recommend the 1.3 patch (lite version will do fine, and is less than 6MB compressed, 38MB uncompressed). If there's enough people who don't want to install an updated shell I can add a hunt mode or something that uses the campaign script and release it as a patch, but I can't guarantee that I'd be able to do that immediately.
Null_1138
Jedi
Jedi
Posts: 1192
Joined: Thu Oct 16, 2008 4:05 pm

Re: Aldura Release Thread (1/10, Landfall released)

Post by Null_1138 »

Awesome! I will play in a bit. Great work! :D
Nova Hawk
Banned
Posts: 4089
Joined: Mon Sep 22, 2008 3:17 pm
Projects :: No Mod project currently.
Games I'm Playing :: MW3 BF3

Re: Aldura Release Thread (1/10, Landfall released)

Post by Nova Hawk »

Yes! Finally it's out.. I'll play it ASAP.
User avatar
Ping
Sith
Sith
Posts: 1398
Joined: Thu Sep 18, 2008 4:19 pm
Location: College

Re: Aldura Release Thread (1/10, Landfall released)

Post by Ping »

Wow, great level. Liked the dialogue in there, it gave me a good chuckle. I wonder what the next map is going to be...
Locked