well, maybe a bit
here is starkillers lightsaberhilt (its not the one he has in the game, he had this hilt in the prerelease stuff)
it has a 100% handmade 1024x1024 Textureand is bumpmapped:
yes, its not broken_hope quality, but it does its job
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The human head is pretty flat on the sides, its only slightly curved. As soon as ears are on it won't be noticable. Looks insanely nice!DarthD.U.C.K. wrote:very nice,
only the sideparts are a bit flat

Wow, looking forward to your mapYouJediJunkie wrote:Update!
Edit: Yes, I am aware of that it looks very mirrored - but hey, that's the point. I love old school graphics you know...Hidden/Spoiler:




Nah, that is my evil plan. :maulsaber:Fluffy_the_ic wrote:Fluffy likey! But I'd add railings or something to prevent people from getting stuck inside of it.

Yeah, why not? I can probably send it to you when it's textured (and it'll be in some hours :maulsaber:). Remember though that I am not using the stock textures, so it won't blend all too well in a map that uses the stock objects. I do this because I want to have 100% "control" over my models - I want people to do ANYTHING they want to my models, and that includes porting over to other games. That wouldn't be legal if I used the stock textures, you see.obiboba3po wrote:wow YJJ, thats like perfect for my map lol do u think u can release that when its done?


