WIP: Westar-34 Dallorian Blasters
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Penguin
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WIP: Westar-34 Dallorian Blasters
Enjoy!
-snip-
Total Time spent: 3 Hours, 2 hours making and 1 hour texturing :p
PS: 87% done, just needs exporting, then i need to copy it and rotate it around a bit so when you attach it to the second hand it will be the right way up, AKA, two weapons for Jango!
EDIT: i'll get a bigger picture later, tired at the moment
-snip-
Total Time spent: 3 Hours, 2 hours making and 1 hour texturing :p
PS: 87% done, just needs exporting, then i need to copy it and rotate it around a bit so when you attach it to the second hand it will be the right way up, AKA, two weapons for Jango!
EDIT: i'll get a bigger picture later, tired at the moment
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The_Emperor
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RE: WIP: Westar-34 Dallorian Blasters
Awesome! But is it possible to give a unit 2 weopons like that?
Last edited by The_Emperor on Wed Aug 16, 2006 10:06 am, edited 1 time in total.
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Bertie
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darthtrogsasea
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Sniper_eye
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RE: WIP: Westar-34 Dallorian Blasters
But wait, isnt it going to be like twin lightsabers? Attacking at different times? Because of course you know that weapons cant shoot at the same time, for example, you cannot attack when you throw the thermal detonators and they havent exploded yet. Thats why the Jango in Star Wars battlefront 2 has only one blaster. But I believe it would still work if you made one westar take turns shooting. But i still think this is a brilliant design...keep it up! 
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sawyerdk9
RE: WIP: Westar-34 Dallorian Blasters
You might be able to set up a combo file for them both to be able to shoot.
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Moving_Target
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RE: WIP: Westar-34 Dallorian Blasters
Wow!!! Great job Penguin!!! Well if you think about it. Penguin is doing more of a magic trick with the blaster. By magic trick i'm mean optical illusion. Just like the Hail fire droid and the snail tank. The treads just look like they are moving but they are not. I think what Penguin has to do is have a character hold the blaster normal then like she said mirror it. The have the blaster effect/bullet also be mirrored. Simple really.
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sawyerdk9
Re: RE: WIP: Westar-34 Dallorian Blasters
Yeah that would probably work. I'm not sure about the effects though? But I havn't messed around with off-hand geometry and such.Moving_Target wrote: I think what Penguin has to do is have a character hold the blaster normal then like she said mirror it. The have the blaster effect/bullet also be mirrored. Simple really.
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Schizo
No, it's actually not. You'd have to make a whole new set of animations and everything to make it work like that. Not worth the time. The only way you can do it without going through a lot of trouble, which Penguin is doing, is make it simply look like the character is holding two blasters. It wouldn't be the same, since one of the guns really wouldn't fire, and wouldn't do any actual damage. It's just an illusion, as Moving Target said.darthtrogsasea wrote:the_empror you know the aqua twi'lek named "aaylas recura" (aayla secrua for those non-SW-geeks) she has two sabers its the samw concpet but with guns so it is defntly possibel
Also, you spelled "Aayla Secura" wrong.
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The_Emperor
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Penguin
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Moving_Target
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Penguin are you going to try the mirror image thing? All you have to do i get the right hand gun firing how you want it. Then have the left hand mirror it, but delay it if possible. But it's your choice.
Also...
Penguin: can't wait to see ingame pics.
Also...
Translation: Oh yeah!! Man i love that. It is so sweet!!! OMG its so cool. OMg please notify me when it comes out. OmG so cool.jango232 wrote:oh yeh man i love that is so sweet omg so kool
omg plz notify me whe its out omg so kool
Penguin: can't wait to see ingame pics.
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Ace_Azzameen_5
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omg, dual blasters is easily doable, just quit thinkin that it isnt, the player doesnt hold 2 different blasters, both guns are a single mesh, and like a ship or the droideka all you have to do is add the nextAimer line and add the hardpoint from the second pistol and make the very simple player animation of his arms holding it and also of his arms moving back and forth.
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Penguin
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