Wait... whats up with that dome? I made one just to see and...Wonderboy wrote:thanks fett :jango: ok i fixed the blue part, made it translucent and the strip is skinner and i was working on the domeHidden/Spoiler:
SketchUp Models
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- destructo_bot
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Re: SketchUp Models
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Re: SketchUp Models
ok well first of all i was just screwing around in the pic trying to see what would work, the picture doesnt show how i did it this is what i did in the final version of my dantooine model
ok i drew a circle and the in the center i made a vertical line along the blue axis. then i made a horizontal line along the radius and connected the end point of that to the vertical line and made a filled in curved triangle type thing. then with the follow me tool selected i clicked on one side of the curved triangle and moved it all around the circle so it made a dome
here is my finished version, in which i used the technique of making a dome which i have just shown
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here is my finished version, in which i used the technique of making a dome which i have just shown
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- Par3210
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Re: SketchUp Models
again, that looks great 
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Re: SketchUp Models
w00t!
much better. mmmmm... curvy...
- Wonderboy
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Re: SketchUp Models
ok since there hasnt been a lot of action for two i decided to share my harnaidan building, on the capital of Muunilinst.
im hoping to make a Hardainan map once i get a new computer
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RogueKnight
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Re: SketchUp Models
Sorry guys, but I'm officially calling sketchup models like that and commanderfett's unconvertable. I made an attempt to convert a smaller model today, and it clocked in at over 15,000 polies, and it was a small model such as a house with almost no detail.
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mswf
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Re: SketchUp Models
Well, I've endlessly been trying to convert Null's lot, but qua polies, they came out quite nice. BUT, I could only view it as a wireframe, otherwise it's invisible... 
- Wonderboy
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Re: SketchUp Models
mswf since you said you could only see the wireframe and not the textures, did you make sure they were in .tga format? i heard thats the proper file type for textures. and how do you convert these sketchup files so you can put them in game?
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Null_1138
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Re: SketchUp Models
http://www.gametoast.com/forums/viewtop ... 88#p256788Wonderboy wrote:mswf since you said you could only see the wireframe and not the textures, did you make sure they were in .tga format? i heard thats the proper file type for textures. and how do you convert these sketchup files so you can put them in game?
mswf wrote:Well, I've endlessly been trying to convert Null's lot, but qua polies, they came out quite nice. BUT, I could only view it as a wireframe, otherwise it's invisible...
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mswf
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Re: SketchUp Models
Yes, I converted them all to .tga's (with the correct procedures) but even then, I should've been able to see gray surfaces or something likewiseWonderboy wrote:mswf since you said you could only see the wireframe and not the textures, did you make sure they were in .tga format? i heard thats the proper file type for textures. and how do you convert these sketchup files so you can put them in game?
I converted it like this; Sketchup->.kmz file, convert al textures to .tga-> import in XSI Modtools 7.5Null_1138 wrote:Hidden/Spoiler:
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RogueKnight
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Re: SketchUp Models
*sigh* I wish people would stop posting that link, as it does not correctly detail getting your model SWBFII ready.Null_1138 wrote:http://www.gametoast.com/forums/viewtop ... 88#p256788Wonderboy wrote:mswf since you said you could only see the wireframe and not the textures, did you make sure they were in .tga format? i heard thats the proper file type for textures. and how do you convert these sketchup files so you can put them in game?mswf wrote:Well, I've endlessly been trying to convert Null's lot, but qua polies, they came out quite nice. BUT, I could only view it as a wireframe, otherwise it's invisible...Hidden/Spoiler:
- destructo_bot
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Re: SketchUp Models
Back on-topic
pointless bunker:

pointless bunker:
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Null_1138
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Re: SketchUp Models
Hoth bunker FTW!
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RogueKnight
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Re: SketchUp Models
QFTNull_1138 wrote:Hoth bunker FTW!
Nice hoth bunker.
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Re: SketchUp Models
nice bunker. here are some glass tunnels or something for an underwater map


- masterfaa
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Re: SketchUp Models
Im back!
Say the textures suck now!
and a few more...
One thing you would like to know...
and a few more...
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- Par3210
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Re: SketchUp Models
sweet textures and model! Maybe try and get the star destroyer texture itself? make a copy and scale it down? that would make it look more awesome.
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Re: SketchUp Models
Thanks guys!
more pointless modelling...

more pointless modelling...
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Null_1138
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Re: SketchUp Models
NOTE, I did not make this model, the creator of the ARC Rifle did. I am just converting it to a pistol and retexturing. And its not easy.
If someone could tell me who the creator is, I'd be willing to finish it.
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RogueKnight
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Re: SketchUp Models
RepSharpShooter?Null_1138 wrote:NOTE, I did not make this model, the creator of the ARC Rifle did. I am just converting it to a pistol and retexturing. And its not easy.
If someone could tell me who the creator is, I'd be willing to finish it.Hidden/Spoiler:
Also, if you need to do that, it'll take me about 30 seconds in XSI.
