W.I.P Dogfighting Death Star II
Moderator: Moderators
-
11of3
- jangoisbaddest
- Lieutenant General

- Posts: 661
- Joined: Mon Feb 27, 2006 12:10 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: All Along The Watchtower
-
AlPhA29
-
pinioncorp
_____________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
I don't know why it would be crashing the map. However, I did notice that when I munged my map I was given a collision error - the option file does state "-nocollision". Oh well.
_____________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
I don't know why it would be crashing the map. However, I did notice that when I munged my map I was given a collision error - the option file does state "-nocollision". Oh well.
_____________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
-
11of3
I have been taking out all the things added last week bit by bit until the game stopped crashing and the everything I removed had no effect then I removed the SSD and so far the game has been fine.How would I go about turning the SSD into a dome object because I feel it would add some more atmosphere to the map.
-
pinioncorp
_____________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
I don't know... I probably would have already if I knew. Did you get a collision error, somewhere along the lines of
_____________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
I don't know... I probably would have already if I knew. Did you get a collision error, somewhere along the lines of
? That might be the problem, although I haven't had it crash my game. Maybe I'll send you some different versions, try them out, because if it doesn't crash my game, I can't tell if it will crash yours.SomeDigitRubbish WARNING!!! ssd.msh has x vertices and NO collision geometry! Will be slow...
_____________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
-
WaylandJr
-
Protector_Pulch
-
11of3
-
Protector_Pulch
-
11of3
not had much time last week to work on this map.I have had to re think one of the tunnels and trying to get the AI to fly into the tunnels.They don`t at the moment,but they do go near it.Also I have been trying to get some light effects in the tunnels but I don`t seemed to have mastered that yet.Cockpits,couldn`t get them to work in my first Death Star map and not even tried on this one.
-
Squirrel7Hunter
-
yankeefan05
- Sith

- Posts: 1288
- Joined: Fri Mar 31, 2006 9:02 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: New York City
- Contact:
-
DeathRow
- Master Bounty Hunter

- Posts: 1561
- Joined: Fri Feb 24, 2006 5:55 am
- Projects :: None.
- xbox live or psn: No gamertag set
- Location: Aussieland.
-
Squirrel7Hunter
I dont think he's going to make it VERY detailed like the movies, he's just making it alot more fun and kick***moncalamaridestroyer wrote:WWWWWWWWWWWOOOOOOOOOOOOOOWWWWWWWWWWW. looks so awsome.
Sry if this was said b4 but will u be able to make some of the DD II not there like in the movies? (Doesnt need to be detailed or even close to detailed like the movies)







