Changin turrets ords
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- trainmaster611
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Changin turrets ords
I looked for this everywhere in the ODF and I just can't find anything that would allow me to change what the turret shoots out. THere is no reference to an ord file anwhere 
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RE: Changin turrets ords
Which one?
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RE: Changin turrets ords
spa1_prop_imp_shipturret
I defined its side so it does shoot at the enemy like its supposed to. But I plan on editing a few others too.
I defined its side so it does shoot at the enemy like its supposed to. But I plan on editing a few others too.
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Re: RE: Changin turrets ords
trainmaster611 wrote:Code: Select all
WeaponName = "spa1_weap_imp_shipturret" WeaponAmmo = "0"
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RE: Re: RE: Changin turrets ords
Am I supposed to fill out the name of an _ord.odf file there? 
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MercuryNoodles
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*Physic* 
But you can simply specify a different ord.odf file right?
EDIT
I have a better idea, lets edit an easier turret first, all I want to do is change the explosion when it hits another object. Again I can't find anythign relating to an ord (I know there is something for the ord explosion though)
But you can simply specify a different ord.odf file right?
EDIT
I have a better idea, lets edit an easier turret first, all I want to do is change the explosion when it hits another object. Again I can't find anythign relating to an ord (I know there is something for the ord explosion though)
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Ok, well I it was a cis and a rep turret I edited so I put the dc: thing in the LUA in front of the rep.lvl and cis.lvl line. Was it supposed go only in front of the tur.lvl line? 
-[EDIT]- You know what, just ignore this thread. I will probably just let it die unless I have more questions (I don't think so
).
-[EDIT]- You know what, just ignore this thread. I will probably just let it die unless I have more questions (I don't think so
