{WIP} KotOR: Dantooine - [GT]Caleb1117

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

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Re: {WIP} KotOR: Dantooine - [GT]Caleb1117

Post by Syth »

Could make some dead kath hound models...
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Re: {WIP} KotOR: Dantooine - [GT]Caleb1117

Post by Caleb1117 »

I thought about that, but thats well beyond my scope.
I'm not so good with organic's.
For instance I tryed to make one of those manta ray things that fly acroos the Dantooine sky, was gonna use it in a sky dome, it turned out real weird.

Edit: Or where you saying you might attempt to make some?
Last edited by Caleb1117 on Fri Sep 21, 2007 9:01 am, edited 1 time in total.
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Re: {WIP} KotOR: Dantooine - [GT]Caleb1117

Post by ARC_Trooper_phi658 »

well, I would be very happy with Kinrath. I don't think the map loses too much of the KotOR inspiration if it doesn't have Iriaz (I think that's what the manta ray things are called).
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Re: {WIP} KotOR: Dantooine - [GT]Caleb1117

Post by Caleb1117 »

The manta's where Brith.
Iriaz where antalope like things that where cut from the game.
leader_erik

o.o

Post by leader_erik »

Just wondering, Where can I find this map for download?
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Re: {WIP} KotOR: Dantooine - [GT]Caleb1117

Post by RevanSithLord »

Dude, it's not out yet.

And I'm 'assuming' that the topic you made earlier meant to be a reply of some sort? Because you weren't talking about anything. Just beta testing something that we have no idea what you were aiming that at. :|
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Re: {WIP} KotOR: Dantooine - [GT]Caleb1117

Post by Penguin »

Map/Mod Works In Progress for SWBF2
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Re: {WIP} KotOR: Dantooine - [GT]Caleb1117

Post by RevanSithLord »

lol Penguin, I was also going to mention that too. XD But, eh. Didn't want to be sarcastic or anything. O_O

Back to the map, I personally think this map is the closest you can get it to KotOR Dantooine-ish like as you can without it actually being that. :D
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KotOR: Dantooine

Post by leader_erik »

I've seen People with Screenshots on Xfire..
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Re: KotOR: Dantooine

Post by Caleb1117 »

leader_erik wrote:I've seen People with Screenshots on Xfire..
They where Beta Testers. :wink:
I assure you its not released yet.
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Re: {WIP} KotOR: Dantooine - [GT]Caleb1117

Post by ryukaji »

looks awesome
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Re: {WIP} KotOR: Dantooine - [GT]Caleb1117

Post by Caleb1117 »

Sith Officer
Image

And I'm experimenting with lighting, I went alittle to over board with the orange the first time. :P
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Re: {WIP} KotOR: Dantooine - [GT]Caleb1117

Post by BountyHunterV »

i don't know about other people's computers, but all that grass is gonna make mine lag big time
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Re: {WIP} KotOR: Dantooine - [GT]Caleb1117

Post by Caleb1117 »

Actually I considered that, there isn't alot of grass, as I'm playing on a kinda cruddy laptop ATM, and it runs good for me.

New Screens.

Better Uthar skin, thanks to The_Emperor for helping me out with that. :D
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Improved the lighting, less oranage, but just enough.
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Glamor shots
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The Twilek Mercinary, on the Old Republic side. Skin by the emperor.
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Mandalorian closeup
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footlocker models
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Matale Estate
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Duros
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Old Republic Defences
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Re: {WIP} KotOR: Dantooine - [GT]Caleb1117

Post by Teancum »

I'm majorly impressed dude, for real. :runaway: One suggestion though: The grass is majorly oversaturated, making it look yellow-ish. Turn down the saturation and brightness. You'll get a much more KotOR esque grass.
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Re: {WIP} KotOR: Dantooine - [GT]Caleb1117

Post by Caleb1117 »

Thank You. :D
Ok, will do.
Which reminds me, I need to add some pinkish bulbs to the grass, so it looks more like the grass in the load screen.
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Re: {WIP} KotOR: Dantooine - [GT]Caleb1117

Post by Penguin »

Pinkish Bulbs? really Caleb, they're called Flowers :/
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Re: {WIP} KotOR: Dantooine - [GT]Caleb1117

Post by Caleb1117 »

Lol! :lol:
Well yea, but if I don't imediatly recognize it as a plant familiar to me, I usually just assume its some alien plant life from the randomness of the SW universe. :P
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Re: {WIP} KotOR: Dantooine - [GT]Caleb1117

Post by {501st}Commander_Appo »

"Mr Caleb117,I've been extremely impressed by the way your work has been improved"

-Vader Sessions :vader2:

- :clone:
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Re: {WIP} KotOR: Dantooine - [GT]Caleb1117

Post by The_Emperor »

<3 this map

But you know that.
Keep on the good work :D
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