WIP- Republic Dooms Day: Realm of Fire (Complete Revision!!)

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

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Xavious
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WIP- Republic Dooms Day: Realm of Fire (Complete Revision!!)

Post by Xavious »

Looks like I've been working on this map again..... ;)

Image

BUT..... Rather than working with my old layout, I have created a new, much larger one in order to add a more "doomsday"- type feel. Crashed ships and frigates litter the canyon floor. Rugged terrain adds to the effect.

Done:

-Larger map size, crashed capital ships
-Command walkers and flyers along with fighters
-Lava effects
-Tunnel systems
-Darkened terrain
-The half-sunk clone turbo tank from the original RDD:RoF
-Capture the Flag is working (may add more features later)

To do:

-Interiors for the ships (partially done)
-Get my old sides source files working and finish them up
-Lava beasts
-Death regions in lava, boundaries (left out of original)
-Reskin crashed ships
-Add crashed fighters, etc.
-Hero Assault mode (its there, but not yet working fully)
-Work on GCW era
-Replace a few of the CIS gunships with MTTs
-Add defensable features to some of the command posts - turrets, trenches, etc.
-Add some more lava (reskinned water, instead of just Mustafar objects)


And of cousre, screenies.

http://img354.imageshack.us/img354/7324 ... 476nc8.jpg
http://img354.imageshack.us/img354/3205 ... 475tm5.jpg
http://img61.imageshack.us/img61/6537/s ... 474de0.jpg
http://img61.imageshack.us/img61/5747/s ... 470mz2.jpg
http://img354.imageshack.us/img354/6384 ... 469pi2.jpg


[----- Original Post -----]
Here's my contributation to the Republic Dooms Day map pack.


Screenshots:

Screenshot 1
Screenshot 2

There'll be more later.


What is in it so far:

-lots of vehicles
-lava and mountains
-CIS has an advantage in max number of units on the field and reinforcement count
-ways to sneak around the main battle and attack from behind (ex. a path through the mountains surrounding the battlefield)


What I will be adding:

-"lava beasts" that spawn as ambushes on the back paths (and they will spawn as native units from the lava lakes)
-unit reskins
-an overpowered droideka for the CIS side
-mist
-rock foliage


Enjoy, and feel free to post questions and suggestions.
Last edited by Xavious on Fri Feb 09, 2007 8:14 pm, edited 14 times in total.
Blackrider

Post by Blackrider »

Wow dude that looks wicked cool
i love huge battles
are you gonna add like fighters?
bunkers would be cool
and anti infantry turrets
looks AWESOME
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Post by PvtParts »

Looks sick. Heres an idea for mist - change the speeds and what not, give it a wider area to move about in (odf edits), and make the texture look like ash.
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Post by arty »

Someone should do one called Bloody Waters, and make it a kashyyyk map.
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Post by Maveritchell »

Consider adding some scenery; just a big open battle-plain can get kind of... plain.
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Post by Dohnutt »

Hm... it looks VERY good, but maybe just tone it down on the vehicles. They can be fun, but too many is just... I dunno... that's just me :?
Protector_Pulch

Post by Protector_Pulch »

What kind of model will you use for the lava beasts ? When I think of a lava beast, I always have a lizard in mind. And, yes, blackrider. There are way to few effective Anti-Infantry-turrets on all the maps.

As to the map: the background looks fine, but anything else... The white clones don't fit in there, they need reskins, as well as their tank, and there should be something that's the reason for all the CPs. I mean, CPs standing on an open plain are stupid, whilst a CP in a bunker is more or less logical.
Protector_Pulch

Post by Protector_Pulch »

What kind of model will you use for the lava beasts ? When I think of a lava beast, I always have a lizard in mind. And, yes, blackrider. There are way to few effective Anti-Infantry-turrets on all the maps.

As to the map: the background looks fine, but anything else... The white clones don't fit in there, they need reskins, as well as their tank, and there should be something that's the reason for all the CPs. I mean, CPs standing on an open plain are stupid, whilst a CP in a bunker is more or less logical.
Hawksolo

Post by Hawksolo »

Looks pretty interesting, but make sure the map doesnt lag will all these specialities. And if it doesn't try modding the rain color to a red for the map.
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Post by Dragon93 »

ֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱ
That looks really good, nice job, are you going to add any MTTs?
ֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱ
- Dragon93
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Post by Foo4Everlong »

Darth_Maul, just an idea for your "lava beast", but in the movie (ROTS)these guys lived on Mustafar mining and whatnot so it's just a thought for you if you want to use it. Although it might be too difficult to come up with a model for this guy. http://www.galactichunter.com/photo.asp ... stafar.jpg

I think this guy would look nasty in the game, plus keeping with the whole movie-accurate idea. That's if your into that. Personally I do. Later
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Post by wazmol »

you could always re skin a wampa or a gungan.... if you need help on skins i will help you if not dragon93 will... he is the main awesome skinner of the team
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Post by PrinceXizor »

That would rock if it had Hunt :twisted: :D
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Post by Hebes24 »

I sugest using Dragon93's Lava trooper skins. :wink:
Pereza0

Post by Pereza0 »

This map reminds me the Udur Hakon one.....
Redneck-Alcatraz

Post by Redneck-Alcatraz »

it seem to me like it is based off of Kashyyyk - Kachiro Landing Alpha except with a mustafar twist
but still I LIKE :)
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Post by Dragon93 »

ֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱ
That would be amazing to have real mustafar people and maybe even Lava Fleas, the mustafarians would have to be extra strong because normal blasters can't penetrate their skin because they have adapted to such extreme heat.
ֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱ
- Dragon93
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Post by PrinceXizor »

You should put in the lava trooper from the Lave Feilds map :twisted: That would own :D
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Post by Xavious »

[raptor]kashyyyk

Post by [raptor]kashyyyk »

i dont know if any of you played sw galaxies but you should try to make a Lava Mite the big bug with a sattle that cant attak but can walk on lava
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