exported it looked liek this
my options were this
what did i do wrong?
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Trust me this is a serious issue that is not fixed by freezing projections, and it is definatly not the projections.DarthD.U.C.K. wrote:well, you can try to export the model as obj, delete the original model and import the obj.
hmm, thinking about it, check if you have multiple textureprojection entrys here:



there is no big deal about exporting something and importing it.Epifire wrote: Thing is I never did that because I could not rightfully have my textures return the way they were. Hence making that way of fixing it un-thinkable unless I had some tutorial on that.
If some one could make a tutorial on exporting and re-importing that might be what solves it. And if so I would start trying to make more models for BF 1 again.
