Stick Figure 2.0
Now With new Weapons And Features
Credits:
MandeRek: Animation And Odf's
HoodZ: Cyber Maul (Accidentally Slipped Into The Sides)
Thunder: msh, tga, and redon saber textures
Screens (Credit To obiboba3po)
Moderator: Moderators




Par3210 wrote:sry thunder but it's stil not working in my map..maybe i put the wrong unit in the lua. And yes i have munged it.






I can't get it to workobiboba3po wrote:i think one could assume that it works, as thunders first stick figures worked fine (dann used them) and even if they dont, thunder provides us with the msh and tga, you can odf the rest. (search/read the forums, theyre plenty threads on how)
Edit: Yup, they work fine. in the req file there is confusion with "Jed_knight_05" because the actual odf and req reference "Jed_knight_0S" it didn't show up ingame though, i assume you forgot to remove his files?
here is what works that's included (the sticks saber is a bit chunky but i love the idle animation)
Hidden/Spoiler:

Try harder, ask in a different topic.Par3210 wrote:I can't get it to work






You need to add a msh. option file to them and in it add the line -nocollision correct me if I'm wrong.Love them - except that they take a very long time to munge!

No - they munge fine, and I've tested the ingame. Just takes a while to munge.EA711 wrote:You need to add a msh. option file to them and in it add the line -nocollision correct me if I'm wrong.Love them - except that they take a very long time to munge!