SketchUp Models
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- kooster
- Rebel Sergeant

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Re: SketchUp Models
continuation of my big map....
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MileHighGuy
- Jedi

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Re: SketchUp Models
Federation Trooper's Gun (from metroid prime 2)
please criticize it 
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501st_commander
- Master Bounty Hunter

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Re: SketchUp Models
not bad, not bad at all
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Eaol
- Major

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Re: SketchUp Models
Not bad at all, but I would recommend redoing the muzzle. It looks very high-poly. The average player will not want to play whatever map that model is on, especially if every unit has it. Lower the polies. Textures can do the rest. So can bumpmapping and lighting and reflections.
- RED51
- Jedi

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Re: SketchUp Models
Waaaaaah, Way better then my rifle model... If you happen to finish it and get exported, do you think you could send it to me?MileHighGuy wrote:Federation Trooper's Gun (from metroid prime 2)
please criticize itHidden/Spoiler:
- GangsterJawa
- Sith

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Re: SketchUp Models
My first detailed sketchup model, I call it the Trident-Class Starfighter. It's actually based off a Lego model my little brother made
. Obviously being sketchup the texture isn't that great.
It's not my first model, but it's my best one. I have it in the Warehouse if anyone wants to improve it to their tastes...
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Eaol
- Major

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Re: SketchUp Models
Conqueror-Class Atmospheric Dreadnaught (exclusive to Terra Sool: Atmosphere)

Terra Sool Milita Fighter (exclusive to Terra Sool: Atmosphere)

Waiting Area in a starport (Urban variant)

Holodisplay of starport in service module (Urban variant)

Accessway between Service Module and a waiting area (Urban variant)

Service Module in a starport (Urban variant)

A few untextured models I made in the last 15 minutes...
:clone:
Terra Sool Milita Fighter (exclusive to Terra Sool: Atmosphere)
Waiting Area in a starport (Urban variant)
Holodisplay of starport in service module (Urban variant)
Accessway between Service Module and a waiting area (Urban variant)
Service Module in a starport (Urban variant)
A few untextured models I made in the last 15 minutes...
- GangsterJawa
- Sith

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Re: SketchUp Models
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Null_1138
- Jedi

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Re: SketchUp Models
I'd like to see those models solid frame and with more views. They looks pretty good.
And Gangster, I might take the fighter and improve on it. I like the design.
And Gangster, I might take the fighter and improve on it. I like the design.
- GangsterJawa
- Sith

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Re: SketchUp Models
Cool beans. I'd like to see what you come up with.Null_1138 wrote:I'd like to see those models solid frame and with more views. They looks pretty good.
And Gangster, I might take the fighter and improve on it. I like the design.
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Null_1138
- Jedi

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Re: SketchUp Models
Here it is:
I too put it up on the 3D Warehouse, in case you or anyone else wanted to see it. 
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- GangsterJawa
- Sith

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Re: SketchUp Models
Cool, like what you did with it. I'm probably going to make a few more of my Lego models, there are a number of pretty cool ones I have.Null_1138 wrote:Here it is:I too put it up on the 3D Warehouse, in case you or anyone else wanted to see it.Hidden/Spoiler:
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biohazard
- Command Sergeant Major

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Re: SketchUp Models
Early workings on my Ord Mantell map, using images from this vid as a loose reference: http://www.youtube.com/watch?v=PbE8g0s3xwQ

- sampip
- General

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Re: SketchUp Models
wow, that looks really nice, I think you could create a really nice looking map out of that!
just needs a bit more detail i guess
just needs a bit more detail i guess
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Master_Ben
- Lieutenant General

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Re: SketchUp Models
Looks good, but I'd be real careful about those standard Sketchup circles. They make the poly counts skyrocket. Try using the polygon option instead of the circle option.
- Sky_216
- Droid Pilot Assassin

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Re: SketchUp Models
Or use the circle with a low side count (type in #s when making a circle to set sides).
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biohazard
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Re: SketchUp Models
Skyhammer_216 wrote:Or use the circle with a low side count (type in #s when making a circle to set sides).
Thank you, I didn't know that
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(Anonymous)
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Re: SketchUp Models
I've been working on this for my secret map
:
P.S. Would someone be willing to convert this into a msh if I upload it as a kmz? Help would be appreciated! 
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Last edited by (Anonymous) on Wed Nov 25, 2009 5:20 pm, edited 1 time in total.
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Commander_Fett
- High General

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Re: SketchUp Models
Biohazard, remember that you need to invert the opolies so that the white is facing out, or else most of the polies in your map will be facing the wrong way.
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RogueKnight
- Space Ranger
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Re: SketchUp Models
I don't think he's using that as the actual map, that's just his layout....I hope....Commander_Fett wrote:Biohazard, remember that you need to invert the opolies so that the white is facing out, or else most of the polies in your map will be facing the wrong way.






