Hello, I have been wondering, if I make a msh, can I use it as a rocket?
What I want to do, is make a msh, and use it like a rocket, that moves and exploads like a rocket in-game. Will that work? Thanks in advance for your help!
Making a model, and using it as a rocket? [Solved]
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ColonelKlink
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- Firefang
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Re: Making a model, and using it as a rocket?
Yes, just look into the rocket launcher odf and change the launched msh to yours.
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ColonelKlink
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Re: Making a model, and using it as a rocket?
Okay, thanks! I'll try that!
EDIT: Do I need an ODF for it? I looked up the republic rocket's msh, and it is "com_weap_missile". I looked it up, and there is no odf for it, yet there is a odf and a msh for com_weap_torpedo. It takes a really long time to munge the texture for the bomb, and the model, so I was just wondering.
EDIT: Do I need an ODF for it? I looked up the republic rocket's msh, and it is "com_weap_missile". I looked it up, and there is no odf for it, yet there is a odf and a msh for com_weap_torpedo. It takes a really long time to munge the texture for the bomb, and the model, so I was just wondering.
- DarthD.U.C.K.
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Re: Making a model, and using it as a rocket?
in order to use the custom model you have to make a customsidewith a unit that uses a custom rocketlauncher with the name of your msh as rocketgeometry.
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ColonelKlink
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Re: Making a model, and using it as a rocket?
Okay, you kinda lost me there. I have a custom rocket launcher model, and a model that I want to use for the bomb. What would I need to do, exactly to make it work?
I got the rocket launcher to use custom effects, but when I take away the rocket trail, there is no rocket. What I want to do is that when you fire,you can see the msh (my bomb) , without a rocketrail effect, but I want it to expload. Am I making any sense?
I got the rocket launcher to use custom effects, but when I take away the rocket trail, there is no rocket. What I want to do is that when you fire,you can see the msh (my bomb) , without a rocketrail effect, but I want it to expload. Am I making any sense?
- DarthD.U.C.K.
- Master of the Force

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- Joined: Wed Sep 27, 2006 11:05 am
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Re: Making a model, and using it as a rocket?
to make your model the rocket, add the line under properties in your rocket_ord odf:
ito get rid of the trail, remove the traileffect line.
Code: Select all
GeometryName = "mshname"-
ColonelKlink
- Second Lance Corporal

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Re: Making a model, and using it as a rocket? (Solved)
I got it to work, it was a typo. Sorry for bothering you.
