Null_1138 wrote:Paintball 'nades anyone?
I doubt I'll actually use it, but it looks cool for now.Hidden/Spoiler:
Didn't Dann Boeing make some on Boras?
Anyway, those look really cool. Would love to see a paintball map.
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Null_1138 wrote:Paintball 'nades anyone?
I doubt I'll actually use it, but it looks cool for now.Hidden/Spoiler:






I make the shell and fill it.Null_1138 wrote:My plans for it got the best of me, now its going to be larger.
EDIT: A quick off-topic question, when you guys make building models, do you start from the inside and work your way out (eventually making the outer shell), or do you make the shell of it and fill it with rooms (essentially the opposite approach)?Hidden/Spoiler:

This has been asked so many times...0Anonymous0 wrote:How do I make battlefront ii models in sketchup, do you need the pro version??
EDIT: Sorry, got a little exited![]()




Not like the way as in XSI. However, you can draw a new line over something and then move around an other texture.DarthD.U.C.K. wrote:looks good, but i think repetive textures on such small models are pretty erm weird, cant you edit UVs with sketchup?

CodaRez wrote: Care to share where you got the white-metallic texture that is most of ur lightsaber from?
From the DMI prefab pack.Null_1138 wrote:I used some of Rep's awesome textures for it.


