SWBF Series Model Showcase Thread 5th Edition
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CressAlbane
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Re: SWBF Series Model Showcase Thread 5th Edition
Whoah, I really like the barrel. That's a superb texture.
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Re: SWBF Series Model Showcase Thread 5th Edition
I didn't scratch make that. Found it online.
But thanks anyway.
But thanks anyway.
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Lephenix
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Re: SWBF Series Model Showcase Thread 5th Edition
Nice work on that thing! Did you make it for anything in particular, or just for fun?
As far as suggestions, I'd suggest a more silvery, metallic texture where the white is, like this:
As far as suggestions, I'd suggest a more silvery, metallic texture where the white is, like this:
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THEWULFMAN
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Re: SWBF Series Model Showcase Thread 5th Edition
Looks great Lephenix! And about it being shiney, specular can handle that.
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Re: SWBF Series Model Showcase Thread 5th Edition
Would you see any shine if it's on a plain white texture?
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Lephenix
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Re: SWBF Series Model Showcase Thread 5th Edition
It was just for fun, and i agree about the shine and metal, it isn't textured, it is just a material. I might model the back and texture it, though. Thanks for your comments
.
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Re: SWBF Series Model Showcase Thread 5th Edition
Just finished modelling a crate. Let's see if you can guess what game it's from.
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ARCTroopaNate
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Re: SWBF Series Model Showcase Thread 5th Edition
ALMOST!
In other news, I've just finished this simple bed model.
In other news, I've just finished this simple bed model.
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- Cerfon Rournes
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fiddler_on_the_roof
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Re: SWBF Series Model Showcase Thread 5th Edition
Small object, but important....
Question is, whats it from?
Question is, whats it from?
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- willinator
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Re: SWBF Series Model Showcase Thread 5th Edition
A console on the bridge of the invisible hand
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Re: SWBF Series Model Showcase Thread 5th Edition
Nice panels; the texture looks a bit lowrez however.
- minilogoguy18
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Re: SWBF Series Model Showcase Thread 5th Edition
Has some disconnected edges that need to be welded back together.
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fiddler_on_the_roof
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Re: SWBF Series Model Showcase Thread 5th Edition
Yeah. I'm blanking, how do you weld it together?
all important wireframe:
all important wireframe:
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Marth8880
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Re: SWBF Series Model Showcase Thread 5th Edition
Dunno if there's a specific tool for it, I'd have to look, but you would delete the polys with disconnected edges one by one, creating a new poly in its place with the N key (connect vertex/edge tool) and reapply the UV maps.
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Lephenix
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Re: SWBF Series Model Showcase Thread 5th Edition
Try deleting the middle faces, and then create a new polygon using the "N" key.
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Marth8880
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Re: SWBF Series Model Showcase Thread 5th Edition
That's exactly what I just described. 
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FragMe!
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Re: SWBF Series Model Showcase Thread 5th Edition
Could also just do a filter points. Set distance to .001
(after selecting the points obviously)
(after selecting the points obviously)



