Star Wars: The Force Unleashed
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Leviathan
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Off-topic : Maybe you have not apparently attached a great importance to the Tasks and Decisions I may achieve along my browsing of GameToast Forums, but I would want you not to forget that I have never ceased separating Choices up to my Personal Opinion from those I can make while I am patrolling around this Bulletin-Board as any other Administrator, which is equally applicable to your case : Indeed, be sure I have not decided to take specific Measures against you and your messages merely because of the fact I could not that appreciate them, but I have basically noticed that most of these same Contents weren't that worth a posting, and that's why I have remained somewhat wary with regards to you so far...
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Razgriz
Announced! Star Wars: The Force Unleashed
Thats right folks the game that people have been hopping for has finally been announced and will be released november 2007. Prepare yourself for the next generation of gaming. Lucas arts has dedicated there site to this game
http://www.lucasarts.com
http://www.lucasarts.com
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STARWARSFREAK
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RE: Announced! Star Wars: The Force Unleashed
In the words of the almighty Homer: WOOHOO!
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-Yock-
RE: Announced! Star Wars: The Force Unleashed
This is certainly the ultimate phisycs 
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Lead_Pilot
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RE: Announced! Star Wars: The Force Unleashed
Sounds great, but no PC?
I'll just get it for PS2 then.
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Moving_Target
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Razgriz
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Moving_Target
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- Teancum
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Uhhh...Razgriz wrote:Moving_Target: I didn't put wii not because i thought it was weak, but because nintendo has never been previously associated with lucas arts (ever), only microsoft and sony.
Nintendo-exclusive Lucasarts games
Star Wars: Battle for Naboo
Star Wars: Rogue Squadron
Star Wars: Rogue Leader
Star Wars: Rebel Strike
Indiana Jones (PC/Nintendo 64)
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CarbineImpulse
Force Unleashed has been known about for a little while. Most of us have seen the video and there have been various press releases, however it's nice to see something a little more solid on the LucasArts website, platforms and an estimated release date (no PC :evil: )-Yock- wrote: This is certainly the ultimate phisycs![]()
With regards to "physics" the game utilises technology known as DMM which stands for "Digital Molecular Matter". LucasArts partnered up with Pixelux Entertainment to get exclusive use of their DMM technology for all their forthcoming internal titles. This includes the 2007 Indiana Jones game as well as Force Unleashed.
Basically DMM causes objects to react in the same way as they would in the real world. Location and force of impact are now all taken into account.
Be prepared for some extremely cool games in the futureDMM provides:
- Multiple game assets automatically derived from a single archetype
- Ability to manipulate assets while highly compressed
- Automated Level of Detail Generation
- Integrated Physics with Material Destructibility and Fracture
- Soft-body or "floppy" Materials
- DMM Pipeline allows Assets to be generated in real-time or offline
- Implicit use of 3D Shader Hardware
- Tools to integrate into existing Asset Production Pipelines
- Ability to utilize multiprocessor hardware
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Droideka88
Off-topic: In terms of space combat, I give much credit to Factor 5 for using some creativity when making a vareity of starships including some from Episodes 1 to 2. There effort has been slacking ever since Rebel Strike (gltiched camera and decent human animations) as well as some unnecessary voice changes.Razgriz wrote:uhh![]()
sorry tean lol
well i ment ones that were really popular like battlefront.
If Rouge Squadron 4 was ever produced, there's no question I would get it. This is what LucasArts should've done with Pandemic. Provide space map assistants to developers who mainly focus on fly battles. That would've been a huge help to Pandemic.
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Razgriz
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Moving_Target
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XxDepredationxX
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- trainmaster611
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The_Emperor
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CarbineImpulse
No talk of a SWBF3 please.
Similar physics are coming to the PC. Already there is the AGEIA PhysX Accelerator card available which aims to create a more "life like" experience, more games will utilise this kind of technology. In terms of DMM it drastically cuts down on some of the developemnent costs, because of this obviously more and more game designers will be using it in projects.
Check out Crytek’s Crysis (for example) and it's ingame dynamics, all games will soon be striving for the most realistic gaming experience and I'm sure that the next Star Wars PC game (whatever it is) will not disappoint.
Similar physics are coming to the PC. Already there is the AGEIA PhysX Accelerator card available which aims to create a more "life like" experience, more games will utilise this kind of technology. In terms of DMM it drastically cuts down on some of the developemnent costs, because of this obviously more and more game designers will be using it in projects.
Check out Crytek’s Crysis (for example) and it's ingame dynamics, all games will soon be striving for the most realistic gaming experience and I'm sure that the next Star Wars PC game (whatever it is) will not disappoint.
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Moving_Target
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AgreedCarbineImpulse wrote:No talk of a SWBF3 please.
Similar physics are coming to the PC. Already there is the AGEIA PhysX Accelerator card available which aims to create a more "life like" experience, more games will utilise this kind of technology. In terms of DMM it drastically cuts down on some of the developemnent costs, because of this obviously more and more game designers will be using it in projects.
Check out Crytek’s Crysis (for example) and it's ingame dynamics, all games will soon be striving for the most realistic gaming experience and I'm sure that the next Star Wars PC game (whatever it is) will not disappoint.
