Endor: Death Watch Bunker Assault

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RevanSithLord
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Endor: Death Watch Bunker Assault

Post by RevanSithLord »

I really needed to get a thread out there on this. My map is, what I consider at the VERY least 50%. There are some things, of course, I need to either align or improve.

Just so we're on the same page, here's the list of who's work I used and please feel free to correct me or tell me who I left out. The mind can only contain so much.

Code: Select all

Sky - Unknown as to who made it, but AQT helped me with it.
Service Truck (retextured) - Maveritchell
Venator Corridors, Corners, Ramps, and Doors - DarthD.U.C.K.
Endor Props and stuff - Pandemic and LucasArts of course.
Mustafar Corridors and stuff - Pandemic and LucasArts...again.
Eventual Sides That Will Be Used - AQT
And without further delay, some screens:
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Basic description:
An Imperial Crackdown team has been assembled to assault the Death Watch HQ on Endor in hoping that it will bring a sudden and dramatic decrease in overall crime rate within the galaxy. The team, assembled of Clone War veterans and some Elite Early Imperial troops, strike hard by Imperial LAAT/i command gunships and speeder bikes. The Death Watch put up a deadly fight and the fighting intensifies even more once Imperial troops infiltrate the outer bunker defenses and make their way inside to eliminate the Death Watch Overlord in command of said bunker.

Flaws in map that definately need to be attended to:
The corridors themselves look out of place due to different themes. It'd be great if someone reskinned some of these props to make it look more worn and as if the insides were made of concrete walls...some damaged, etc. References will be sent to whoever wants to help.

Some things need re-alignment, if you guys notice the little gaps in the picture. They will be realigned to fit properly, eventually.

I definately need to move some of the CP's and put them in better places. Once the bunker is more complete, a few CP's will be put in some of the more vital rooms/corridors within the bunker itself. Some gunships and stuff will be placed outside in the eventual uncapturable Imperial default spawn.

I also need to smooth out some of the terrain. Some places are wierd and pretty unnaturally steep.

Overall Map Progress (map wise): 55%
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Re: Endor: Death Watch Bunker Assault

Post by YaNkFaN »

hey send me the skins i'll try and reskin them possibly give me a reference pic if you have one if not just a description is good

pm me and i'll give you my email
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Re: Endor: Death Watch Bunker Assault

Post by Nova Hawk »

Hey, looks like a good map. And it's on Endor, barely any maps are on that planet.
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Re: Endor: Death Watch Bunker Assault

Post by RevanSithLord »

Which is why I am making this map. :D It's a bonus because not many maps are based on Endor and it's also a thing I kind've wanted anyways.

After this will be a new map for the series based in Theed. A Rebel 'Terrorist' cell attacks an Imperial garrison and some vital hangars in Theed and an Imperial Nova Trooper legion is dispatched to take care of it.

Consider this: Imperial Crackdown #1

Next would be #2 and so on and so forth.
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Re: Endor: Death Watch Bunker Assault

Post by Nova Hawk »

Hmm... how about instead of Theed... Coruscant.
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Re: Endor: Death Watch Bunker Assault

Post by AQT »

^Canonically (if that's even a word), it took place on Theed.

Anyway, I see that you have finally gotten a WIP thread up, Revan. I'll post some screenshots of the custom units soon. :)
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Re: Endor: Death Watch Bunker Assault

Post by Delta 47 »

Looks like a pretty cool map, nice job.
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Re: Endor: Death Watch Bunker Assault

Post by RevanSithLord »

Yeah. I'm still trying to refamiliarize myself with modding, but it seems I can't comprehend really anything, so mapping is as far as I can go for now. lol. I mean, some of us are ignorant about at least one thing with modding right? Like one person is fairly good at mapping, but couldn't figure out to correctly do a side even if the concept came up and bit them in the butt. XD

And I've decided the next map is Theed for one reason: I'm going by SWG stuff. SWG's Theed DID have terrorists in one quest, but they weren't necessarily Rebel, but in this I am trying to get the concept down that they were indeed Rebel Alliance troops trying to cause trouble. And it'd be a Nova Trooper legion, because in SWG...Nova Troopers were walking around in Theed quite a lot. Kind've like on Mustafar how there were Inquisitorium Dark Trooper Phase-III's and well....yeah. Just going by what I experienced in SWG. The Death Watch Bunker was my first deadly instance within SWG when I was in a friendly guild of mine named Duel of Fates, or simply, DOF, who use to be FOD, or Fellowship of Doom. This was a long time ago, though. They use to be one of the biggest, if not the biggest guild on the Naritus server/galaxy. :(

Anyways....uhh, where was I? Oh, yes, thanks AQT. That'd be awesome. ;)

If anyone would love to contribute to this possible going on series, feel free. :D
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Re: Endor: Death Watch Bunker Assault

Post by Nova Hawk »

Put me in for the beta testing.

Btw, will there ever be a Mustafar map included?
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Re: Endor: Death Watch Bunker Assault

Post by RevanSithLord »

Perrrrrrhaaaappppsss....

and to the beta testing, I'll try and get it to a more complete version before I send you a version. :D

I've never had beta testers before, so...

I think only very few people will do for now.

You and perhaps a couple of others. I'll see how far I get, depending on my dedication to the map. I've been really busy for awhile, so progress maybe a tad slow.

I'm graduating on May 29, so perhaps I'll be able to squeeze in a lot of time for it. Also depends on when I go on my graduation vacation and it depends on when I get back.

(lol Accidently double posted a sec ago. Thank the force for the delete post button.)
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Re: Endor: Death Watch Bunker Assault

Post by Darth Revan »

Nice man barely any endor maps around
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Re: Endor: Death Watch Bunker Assault

Post by AQT »

Ok, so here are some screenshots (with information) for most of the unit. Starting with the Empire (Imperial 514th Pathfinders Regiment):

514th Imperial Stormtrooper
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Weapons: E-11 Blaster Rifle, SE-14r Sidearm, Thermal Detonators

514th Katarn Armor Trooper
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Weapons: SFOR Blaster Carbine, DC-17 Hand Blaster, EMP Grenades

514th Katarn Armor Officer
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Weapons: DC-15A Blast Cannon, DC-17 Hand Blaster, Thermal Detonators, Mines

514th Stormtrooper Commander
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Weapons: DLT-19 Heavy Blaster Rifle, SE-14r Sidearm, Mortar Launcher Attachment, Rally (Defense Increase)

and now on to the Death Watch:

B-1 Security Droid
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Weapons: E-5 Blaster Carbine, Thermal Detonators

B-1 Battle Droid
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Weapons: E-5 Blaster Carbine, Thermal Detonators

OOM Droid
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Weapons: E-5 Blaster Carbine, Thermal Detonators

Death Watch Bloodguard
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Weapons: EE-3 Blaster Carbine, WESTAR Blaster Pistol, Wrist Rockets

Death Watch Ghost
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Weapons: FC-1 Flechette Launcher, WESTAR Blaster Pistol, Wrist Rockets

B-2 Battle Droid
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Weapons: Wrist Blaster, Melee Attack

B-2 Battle Droid (variant)
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Weapons: Wrist Blaster, Melee Attack

Weapon choices may change. We plan on having the B-1 Security, OOM, and B-2 Battle Droids (variant) be on the local team (friendly with the Death Watch of course). More to come later. :)
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Re: Endor: Death Watch Bunker Assault

Post by RevanSithLord »

I have a feeling I might need to re-do the OOM droid's skin (I know I made it, but I need to improve it a little). I kinda wanted it to look like the one in a reference picture of him on some website I went to once regarding the DWB instance.

And I might update the red and black camo B-1 a bit too...with a better type of camo. :P
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Re: Endor: Death Watch Bunker Assault

Post by Teancum »

Like it for the most part, but what's with the fog?
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Re: Endor: Death Watch Bunker Assault

Post by Nova Hawk »

Are those mandos going to be playable?
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Re: Endor: Death Watch Bunker Assault

Post by sampip »

I thought the fog looked good! This whole map is gonna be really good! Are you going to put any ewoks in it?
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Re: Endor: Death Watch Bunker Assault

Post by Fluffy_the_ic »

Teancum wrote:Like it for the most part, but what's with the fog?
It's called teh DEATH Watch. 'Tis ghastly, is it not?
lol, jk. Gotta say, this looks freakin' sweet.
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Re: Endor: Death Watch Bunker Assault

Post by Ping »

Nova Hawk wrote:Are those mandos going to be playable?
Nova, if they weren't going to be playable, I'm pretty sure that they'd let us know. Even though I've never played SWG, it seems to me that the Death Watch is a bunch of Mandos who like to reactiviate CIS droids.
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Re: Endor: Death Watch Bunker Assault

Post by Commander_Fett »

Hey, I remember you talking about this a while ago, looks like it's coming along nicely, May I beta?
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Re: Endor: Death Watch Bunker Assault

Post by Guest »

Looks very nice, but the fog is really kinda odd, perhaps you should change the sky.
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