Battlefront Extreme 2.1 *** 2.2 OUT, PLZ LOCK ***

New maps and mods are coming out quickly. If you release something (even a beta) please post it here. Be sure to give details in the topic such as Map/Mod name and version

Moderator: Moderators

Locked
tylerman29
Second Lance Corporal
Second Lance Corporal
Posts: 110
Joined: Thu Jul 10, 2008 9:15 am
Projects :: No Mod project currently.
Games I'm Playing :: LoL SWBFII
xbox live or psn: No gamertag set
Location: Muunilist

Re: Battlefront Extreme 2.1

Post by tylerman29 »

what obviously happened was that he must have install the convo pack AFTER he installed bfx
ARC_Commander
High General
High General
Posts: 838
Joined: Tue Feb 06, 2007 7:18 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

Re: Battlefront Extreme 2.1

Post by ARC_Commander »

Extra-big thank you to DarthD.U.C.K. for doing the necessary modelling work. Jango Fett now has dual pistols!

Image

The ARC captain will also have dual pistols.
User avatar
SBFandrewbrant
Recruit Womprat Killer
Posts: 7
Joined: Mon Jul 28, 2008 1:30 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: the death star 3

Re: Battlefront Extreme 2.1

Post by SBFandrewbrant »

oh i didnt know i was supposed to delete BF1 out of addon, i did and everythings fine. sorry 'bout the fuss, i was just mad that my mod maps, and MP didnt work anymore. maybe (after i uninstall 123) ill try this again.

can i have the links, thanks in advance.
MandeRek
Sith Master
Sith Master
Posts: 2766
Joined: Tue Oct 02, 2007 10:51 am
Projects :: Battlefront Zer0
Games I'm Playing :: SWTOR
xbox live or psn: No gamertag set
Location: Ghosting around GT
Contact:

Re: Battlefront Extreme 2.1

Post by MandeRek »

Nice Jango, i just wanted to make one when i saw this :P

His blaster could be better.. I've seen better Westar pics flying around her somewhere, not sure from who..


No offensive ofcourse ;)
Caleb1117
2008 Most Original Avatar
Posts: 3096
Joined: Sun Aug 20, 2006 5:55 pm
Projects :: No Mod project currently.
xbox live or psn: No gamertag set
Location: X-Fire: caleb1117 ಠ_ಠ

Re: Battlefront Extreme 2.1

Post by Caleb1117 »

Try ENV mapping the pistols, that should help.
JPI Dictator4life
2nd Lieutenant
2nd Lieutenant
Posts: 409
Joined: Wed Feb 06, 2008 8:07 pm

Re: Battlefront Extreme 2.1

Post by JPI Dictator4life »

I love the Jango dual pistols! Keep up the good work rep.
MandeRek
Sith Master
Sith Master
Posts: 2766
Joined: Tue Oct 02, 2007 10:51 am
Projects :: Battlefront Zer0
Games I'm Playing :: SWTOR
xbox live or psn: No gamertag set
Location: Ghosting around GT
Contact:

Re: Battlefront Extreme 2.1

Post by MandeRek »

Caleb1117 wrote:Try ENV mapping the pistols, that should help.
Agreed, together with a bit darker gray..

Nice avatar Caleb :o
User avatar
DarthD.U.C.K.
Master of the Force
Master of the Force
Posts: 6027
Joined: Wed Sep 27, 2006 11:05 am
Location: Duckburg, Germany

Re: Battlefront Extreme 2.1

Post by DarthD.U.C.K. »

ill envmap them, if they are correctly wielded
User avatar
SBFandrewbrant
Recruit Womprat Killer
Posts: 7
Joined: Mon Jul 28, 2008 1:30 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: the death star 3

Re: Battlefront Extreme 2.1

Post by SBFandrewbrant »

hey after phoenix 1.8.4 is done installing, do i just replace my addon and data with the given ones?

disregard this i fixed it.
User avatar
Delta 47
Jedi
Jedi
Posts: 1127
Joined: Sun Dec 23, 2007 12:07 am
Games I'm Playing :: BioShock
xbox live or psn: Delta811
Location: MI, USA
Contact:

Re: Battlefront Extreme 2.1

Post by Delta 47 »

You just replace the files as they go not any folders because it doesn't include all of the necessary files.
tylerman29
Second Lance Corporal
Second Lance Corporal
Posts: 110
Joined: Thu Jul 10, 2008 9:15 am
Projects :: No Mod project currently.
Games I'm Playing :: LoL SWBFII
xbox live or psn: No gamertag set
Location: Muunilist

Re: Battlefront Extreme 2.1

Post by tylerman29 »

yes the 2 file in 1.8.4 overite the one that you have
AQT
Gametoast Staff
Gametoast Staff
Posts: 4910
Joined: Sat Nov 03, 2007 4:55 pm
Location: SoCal, USA

Re: Battlefront Extreme 2.1

Post by AQT »

I found a few bugs:
- Count Dooku's lightsaber blade turns invisble when it is thrown.
- No hud icon for stealth.
- On Kamino, the ARC Heavy Gunner's Z-6 Rotary Blaster continues to roar like a thunderstorm (very loud) even after you stop firing.
- When loading an BFX Uber mode, 'Uber' is not present in the upper-right hand corner of the loading screen.
Guest

Re: Battlefront Extreme 2.1

Post by Guest »

finally, ever since the release of kotor sides beta i was waiting for jango with dual pistols
tylerman29
Second Lance Corporal
Second Lance Corporal
Posts: 110
Joined: Thu Jul 10, 2008 9:15 am
Projects :: No Mod project currently.
Games I'm Playing :: LoL SWBFII
xbox live or psn: No gamertag set
Location: Muunilist

Re: Battlefront Extreme 2.1

Post by tylerman29 »

i love the pistols they just need some work make them have more shine and darken them to darkest grey
User avatar
Fluffy_the_ic
Hoth Battle Chief
Hoth Battle Chief
Posts: 3223
Joined: Thu Jan 24, 2008 7:03 pm
xbox live or psn: fluffytherc
Location: she/her
Contact:

Re: Battlefront Extreme 2.1

Post by Fluffy_the_ic »

I dunno if this has been said yet, but could you change the ARC heavy gunner's chaingun sound? It last forever and sounds like my speakers are on overheated.
ARC_Commander
High General
High General
Posts: 838
Joined: Tue Feb 06, 2007 7:18 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

Re: Battlefront Extreme 2.1

Post by ARC_Commander »

I've removed Count Dooku's sabre throw, and I also changed the Z-6's firesound.

The HUD icon for stealth is a weird little problem, it doesn't like to be loaded on any units other than the Bothan, for some reason. So I just got rid of the HUD tag altogether.

Yeah, I noticed the loadscreen thing, probably something to do with localizations. I'll change "Uber" to "BFX Uber" or something like that.
User avatar
Teancum
Jedi Admin
Jedi Admin
Posts: 11080
Joined: Wed Sep 07, 2005 11:42 pm
Projects :: No Mod project currently.
Games I'm Playing :: Destiny
xbox live or psn: No gamertag set
Location: Indiana

Re: Battlefront Extreme 2.1

Post by Teancum »

In your side req, add a req for the hud texture. It'll show.

Took me forever to figure that out.
ARC_Commander
High General
High General
Posts: 838
Joined: Tue Feb 06, 2007 7:18 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

Re: Battlefront Extreme 2.1

Post by ARC_Commander »

Really? I must have done something wrong then. I'll try it again.
Skipper 24
Rebel Sergeant
Rebel Sergeant
Posts: 207
Joined: Sat Aug 02, 2008 8:03 am

Re: Battlefront Extreme 2.1

Post by Skipper 24 »

I did a fresh install and everything works now apart form Mos Eisly assult :cry: . Version 2.2 should be good and chance of bringing cool hero powers back and orbital strike binoculars please.
ARC_Commander
High General
High General
Posts: 838
Joined: Tue Feb 06, 2007 7:18 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

Re: Battlefront Extreme 2.1

Post by ARC_Commander »

Orbital strike binoculars are not coming back. Binoculars are, though.

I have revamped the majority of the force powers. Force push, pull, and storm can be charged for full power, I've got a lot of new effects, and have this awesome charge-up effect, too:

Image

E.T. phone home! :P
Locked