Christophsis Battle (Crystal City)
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- Delta-1035
- Sith Master

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Re: Christophsis Battle (Crystal City)
no problem 
- Cubsrule
- Recruit Womprat Killer
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Re: Christophsis Battle (Crystal City)
Looks great! 
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ForceMaster
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Re: Christophsis Battle (Crystal City)
Ok, I've changed some things on the map, I've included more buildings, I used the texture Delta1035 (thanks Delta1035) for the AAT, I included a small table with a hologram, corrected distance vision and color and transparency of the crystals.
Still much to be done, I hope to have it ready soon.
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- Delta 47
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Re: Christophsis Battle (Crystal City)
Those are some sweet screen-shots! Still I think the color for the buildings/props are a little bit to bright. Maybe some kinds of marks or something will make them look more like the setting. After all a battle is taking place and they should look a little more battle-scared.
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Master_Ben
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Re: Christophsis Battle (Crystal City)
Looks good some more. 
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Nova Hawk
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Re: Christophsis Battle (Crystal City)
Wow, awesome! But is Commander Cody Phase I gonna be included?
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H_BOMB
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Re: Christophsis Battle (Crystal City)
Wow, this is really looking like a great map. You might want to change the terrain outside of the streets to be a little darker. I dunno, something just looks awkward about it, too bright maybe.
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ForceMaster
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Re: Christophsis Battle (Crystal City)
Yes, I want to change that, the ground has some elevations in ZeroEditor can see the shadows of the land but not in the game, you know how to do it?H_BOMB wrote:Wow, this is really looking like a great map. You might want to change the terrain outside of the streets to be a little darker. I dunno, something just looks awkward about it, too bright maybe.
- Delta-1035
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Re: Christophsis Battle (Crystal City)
this map looks really amazing.
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ForceMaster
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Re: Christophsis Battle (Crystal City)
Yes, but the commander cody that was published like this:Nova Hawk wrote:Wow, awesome! But is Commander Cody Phase I gonna be included?
.jpg)
I need to have armor and helmet episode II clone
like this:

someone has it so?
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ForceMaster
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Re: Christophsis Battle (Crystal City)
Hi Delta! I send a menssage to you... captain rex...Delta-1035 wrote:this map looks really amazing.
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Master_Ben
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Re: Christophsis Battle (Crystal City)
The crystals look a bit filled, with no variation, ye know? I think it might look better that way. With variation, I mean.
- Delta-1035
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Re: Christophsis Battle (Crystal City)
i think it looks ok...

i know, i have just to talk with MandeRek frist, but i think you'll have it in 1-2 days maxForceMaster wrote:Hi Delta! I send a menssage to you... captain rex...
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ForceMaster
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Re: Christophsis Battle (Crystal City)
Delta-1035 wrote:i think it looks ok...
i know, i have just to talk with MandeRek frist, but i think you'll have it in 1-2 days maxForceMaster wrote:Hi Delta! I send a menssage to you... captain rex...
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The_Emperor
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Re: Christophsis Battle (Crystal City)
- Delta-1035
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Re: Christophsis Battle (Crystal City)
no problem,ForceMaster wrote:thanks man!
would you want also the arc trooper model with jetpack?
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ForceMaster
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Re: Christophsis Battle (Crystal City)
Yes man! Rex have a jetpack in the movie.Delta-1035 wrote:no problem,ForceMaster wrote:thanks man!
would you want also the arc trooper model with jetpack?
- DarthD.U.C.K.
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Re: Christophsis Battle (Crystal City)
the unit_template_beta (playermodeltemplates) contains a enveloped ep2-clone you can just add the visorguard and he will be exportingreadyForceMaster wrote:like this:
someone has it so?
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ForceMaster
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Re: Christophsis Battle (Crystal City)
thanks DarthD.U.C.K, bud I can't export models, i use MeshEx, can't export animations with ModTool.DarthD.U.C.K. wrote:the unit_template_beta (playermodeltemplates) contains a enveloped ep2-clone you can just add the visorguard and he will be exportingreadyForceMaster wrote:like this:
someone has it so?
see here:http://www.gametoast.com/forums/viewtop ... 36&t=16095
- DarthD.U.C.K.
- Master of the Force

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Re: Christophsis Battle (Crystal City)
you can make the visorguard and i can put it on the trooper (remapped if you want) and export it for you
