Another Problemo Heroooh

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{Hunter}.Rik-Jinn

Another Problemo Heroooh

Post by {Hunter}.Rik-Jinn »

Hi I have another quistion <lmao> I had this problem twice now but I know it is possible because JKempster did it. It's getting a map like Mos Eisley or Kashyyyk <the two I tried> In your data_*** map. Does anyone knows exactly how to do this or has a link wich will tell us. I hope so because I wan't to continue our {Hunter} Mos Eisley and I can't mod the map now and remaking Mos Eisley will take sooooo long. Hokay Help needed here Thank you.
Murdocr

RE: Another Problemo Heroooh

Post by Murdocr »

wrong forum, this should be a question in the modding forum.
{Hunter}.Rik-Jinn

Post by {Hunter}.Rik-Jinn »

Why then ? last time I did this on Modding then they moved me to here. It's part of a Mod Map so it is in progress but there is a problem. Anyway please help me Here you can see that the health and ammo droids are there but no cp's and everything is black ? any idea why?

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{Hunter}.Rik-Jinn

Post by {Hunter}.Rik-Jinn »

Any way this is in progress m8 I'll show you the things we allready have for {Hunter}Mos Eisley gheghe :

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that will be the map, some characters:
Some will be reskinned btw, because some arrnt evil enough <Colonel M-235 for example>

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We don't know wich skins are going in the Assault and wich go to Conquest yet, but we are gonna make alot more Clone Commanders and stuff in a kinda Conquest/Assault and Other Jedi wich excist Like Aayla Padawan and Cloaked Obi-Wan and Cloaked Mace Windu but allso new ones like Barriss Oofee <or how you write her name> and Luminara Umdelli. so here you go some previews:

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Our Dark Jedi Invicta but she issn't finished AT ALL. it's a shame cause she would look cool. thought see was created before the Talon sith tatoed skin of droidika 88 came out she's still cool i think <lmao>

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This is our Dark Jedi Colonel M-235 he issn't evil at all but there are still a couple of people on his skin <they are dutch> so that will take a time ghagaha we dutch take time and time gheghe. Any way I was trying to create my own Mos Eisley just like the first picture <wich is made by JKempter, another modder of my clan wich is in this project>and hes on vacation. So still the question does ANY one knows how to do this ?
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Post by Sniper_eye »

Off topic: :Q___ WHOA! nice skins dude, they look nice! :D
{Hunter}.Rik-Jinn

Post by {Hunter}.Rik-Jinn »

Thank you.... but they are nothing compared to the things you'll get when our map will be released hahaha :lol: 8) not to be cocky but just you know you don't see our best jedi skins and stuff anyway back to the question Does Anyone knows how I can you would be really helpfull
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Post by Teancum »

{Hunter}.Rik-Jinn wrote:Why then ? last time I did this on Modding then they moved me to here.
I'm not sure if someone else moved your other topic here, but I moved it back to modding because it's a modding question.

If it's a question or a finding concerning modding, it goes in the SWBF2 Modding forum. If you're showcasing something, it goes here.

*MOVED*
{Hunter}.Rik-Jinn

Post by {Hunter}.Rik-Jinn »

ok another easyer quistion how can I make Aayla's sabers both red ? and working ?
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Post by Rekubot »

Modify the .ODF file rep_weap_lightsaber_aayla. Have you read the documentations? I suggest that you do before going any further.
{Hunter}.Rik-Jinn

Post by {Hunter}.Rik-Jinn »

oooh yea i did that I guess I didn't look at it well enough thank you
{Hunter}.Rik-Jinn

Post by {Hunter}.Rik-Jinn »

Well I don't know what kinda stuff they are talking about in that documentation for god sake. :D it's too hard for me too understand can't any1 just say how its been done like you just go to your odf and change that to red <it aint that easy allready tried 15000 times> please cause the documentation is too hard to understand for a dutch guy like me
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Post by Teancum »

Look in Darth Maul's saber odf (find out what it is from his odf. Copy the stuff over to Aayla's)
{Hunter}.Rik-Jinn

Post by {Hunter}.Rik-Jinn »

Allready did that. man look at this:

Mauls odf:
[WeaponClass]

ClassLabel = "melee"
ClassParent = "com_weap_inf_lightsaber"

[Properties]

GeometryName = "cis_weap_inf_doublesabre"
ComboAnimationBank = "human_sabre melee cis_hero_darthmaul"

NumDamageEdges = "3"
FirePointName = "hp_fire1"
LightSaberLength = "1.0"
LightSaberWidth = "0.08"
LightSaberTexture = "redlightsabre"
LightSaberTrailColor = "255 0 0 128"

FirePointName = "hp_fire2"
LightSaberLength = "1.0"
LightSaberWidth = "0.08"
LightSaberTexture = "redlightsabre"
LightSaberTrailColor = "255 0 0 128"

AttachedFirePoint = "bone_l_calf 1.0 0.0 0.0 0.35 0.0 0.0"
DamageEdgeLength = "0.5"
DamageEdgeWidth = "0.1"

Then you have aayla's :
[WeaponClass]

ClassLabel = "melee"
ClassParent = "com_weap_inf_lightsaber"

[Properties]

GeometryName = "rep_weap_inf_lightsabre"
ComboAnimationBank = "human_sabre melee rep_hero_aalya"

NumDamageEdges = "2"

OffhandFirePointName = "hp_fire hp_weapons"
LightSaberLength = "1.0"
LightSaberWidth = "0.08"
LightSaberTexture = "greenlightsabre"
LightSaberTrailColor = "82 255 7 128"

OffhandGeometryName = "rep_weap_aalya_lightsabre"
OffhandFirePointName = "hp_fire_lightsabre"
LightSaberLength = "1.0"
LightSaberWidth = "0.08"
LightSaberTexture = "bluelightsabre"
LightSaberTrailColor = "7 85 255 128"

Then I turned aayla's saber into this:
[WeaponClass]

ClassLabel = "melee"
ClassParent = "com_weap_inf_lightsaber"

[Properties]

GeometryName = "rep_weap_inf_lightsabre"
ComboAnimationBank = "human_sabre melee rep_hero_aalya"

NumDamageEdges = "2"

OffhandFirePointName = "hp_fire hp_weapons"
LightSaberLength = "1.0"
LightSaberWidth = "0.08"
LightSaberTexture = "redlightsabre"
LightSaberTrailColor = "255 0 0 128"

OffhandGeometryName = "rep_weap_aalya_lightsabre"
OffhandFirePointName = "hp_fire_lightsabre"
LightSaberLength = "1.0"
LightSaberWidth = "0.08"
LightSaberTexture = "redlightsabre"
LightSaberTrailColor = "255 0 0 128"


I even copyd all msh's odf's req's and effects from side/cis to side/rep so it can't be something that they can't load it because it ain't in there side folder.. so whats wrong how should it be ?? cause it makes me crash :(
{Hunter}.Rik-Jinn

Post by {Hunter}.Rik-Jinn »

soz guys think I lyed here it's not the odf of the lightsaber that makes it crash but I think its the cis things in my rep side folder I'll delete them and let you know any progress
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Post by Hebes24 »

all you needed to do was copy the "lightsabertexture" and "lightsabertrailcolor" (I think you forgot the trail color)
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