Kashyyyk: Kachiro EARLY ALPHA release

New maps and mods are coming out quickly. If you release something (even a beta) please post it here. Be sure to give details in the topic such as Map/Mod name and version

Moderator: Moderators

User avatar
jangoisbaddest
Lieutenant General
Lieutenant General
Posts: 661
Joined: Mon Feb 27, 2006 12:10 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: All Along The Watchtower

Kashyyyk: Kachiro EARLY ALPHA release

Post by jangoisbaddest »

As the topic states, this map is far from finished. There are three reasons why I'm releasing it in this form:

-Lag testing. There's a lot of units and vehicles in this version of the map, and I would like to know if it's too much for your systems (cause pathing will likely spread the battle out, which will require me to up the unit count some more)
-I would very much appriciate and benefit from feedback - this includes sides, heroes, the map, gamemodes, gameplay, the feel in general, etc. Tell me what you think, what you want to see in there, what you want me to change, etc. this is better to ask earlier rather than later anyways :)
-I haven't worked on this a bunch, and I want to keep this project alive, even though my time is constricted

THINGS I PLAN ON DOING FOR NEXT/FINAL RELEASE:

-Expand Conquest mode and get rid of BLEEDING!
-Hunt mode(s) - Clones vs Wookies, Yoda as hero
-New heroes (Tarful, Commander Gree, etc. - any ideas for CIS heroes are MORE than welcome, cause I'm at a loss)
-CTF modes hopefully involving network of tree platforms (which will be expanded big time if I have the time)
-Hopefully replace the AT - TEs with a Tripod walker (if someone models it for me)

KNOWN BUGS

-The trees. Need someone to model the Kashyyyk tree in the assets to 2x its normal size, otherwise they'll keep turning invisible at certain angles.
-The EMP Grenade Launcher's regular fire (as opposed to charged shot) doesn't work, but I plan on having it stick to droids :D

So here you are, and I hope you enjoy! Oh, here are some screenies by the way:

http://s83.photobucket.com/albums/j285/ ... h=imgAnch1
http://s83.photobucket.com/albums/j285/ ... h=imgAnch8
http://s83.photobucket.com/albums/j285/ ... =imgAnch12
http://s83.photobucket.com/albums/j285/ ... h=imgAnch5
http://s83.photobucket.com/albums/j285/ ... h=imgAnch1

And finally the file :lol:

http://www.filefactory.com/file/623625/
deathborn99

Post by deathborn99 »

Awesome map jango *two thumbs up*. I'll download as soon as I can.
RAymo
Command Sergeant Major
Command Sergeant Major
Posts: 250
Joined: Sat Mar 04, 2006 2:21 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

Post by RAymo »

i remember when u first announced this lol. i was looking forward to this. ill play and post as much feedback as possible in the time i have.
Rekubot
Jedi
Jedi
Posts: 1080
Joined: Wed Apr 05, 2006 12:34 pm
Projects :: No Mod project currently.
Games I'm Playing :: Shadow Complex
xbox live or psn: Rekubot
Location: UK

Post by Rekubot »

Now why wasn't the shipped version like this? :P I was wondering when this was going to come out!
=AOX=Durge
Command Sergeant Major
Command Sergeant Major
Posts: 259
Joined: Sun Jul 02, 2006 7:38 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Slim Jimian Jungle

Post by =AOX=Durge »

Awesome map jango! I love the new republic sides.
Aksel3

Post by Aksel3 »

Looks great Jango'. I'll download as soon as possible.

When I saw this screenshot, I noticed that you gave the Wookie Warrior a Chaingun. That seems a little... Wierd to me. :wink: Why don't you model a spear or something? That would really be great. Of course, it's only a suggestion, remember that, but if you intend to do it, you might also want to change the Wookie Rocketeer to a Republic Rocket Trooper or something like that, instead. :)
Zaborack
1st Lieutenant
1st Lieutenant
Posts: 452
Joined: Sun Aug 20, 2006 1:08 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Contact:

Post by Zaborack »

ok, here's a thing that was a little annoying: LAG! you should put down the unit count on the battle field since it lagged me to death(this will NOT be good online).

else than that you might want to get some sounds for vehicles too, as well as put in a jet trooper in place of the gree(make gree commander instead ;) ).

else than that i can't actually think of anything else than the things you have already listed yourself, overall a good map(and this is the ALPHA release :o !!!! ), keep up the good work,try to fix the things listed, and this will PW3N! good work!
Protector_Pulch

Post by Protector_Pulch »

Oh, finally an acceptable Kashyyyk map.

Just some suggestions:
Why is there only single trench object ? More trenches (with bots truly using them ) would be better.
I think it would be good if you turned the venator around so there can be vehicles coming out of the hangar racing towards the beach.

A little question: Is there any way to play this with default sides or felucia sides ? It's because I'd like to play the TEC mod on this map.
User avatar
valiant
1st Lieutenant
1st Lieutenant
Posts: 449
Joined: Fri Sep 16, 2005 6:23 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

Post by valiant »

My advice: Add the AT-RT into the map as well.
Rekubot
Jedi
Jedi
Posts: 1080
Joined: Wed Apr 05, 2006 12:34 pm
Projects :: No Mod project currently.
Games I'm Playing :: Shadow Complex
xbox live or psn: Rekubot
Location: UK

Post by Rekubot »

I didn't get any lag at all, even with highest settings, but I did get a bunch of missing effects. Try turning up the memory pools (use the BF2 log) to make the effects show.

All in all it's a great map! You played plenty of attention to detail, and it resembles the movie a lot. Another suggestion though is to remove the fog, as in the movie it's a perfectly clear day.
User avatar
Karnage
Commander Randomtoast
Posts: 947
Joined: Sun Oct 23, 2005 9:17 pm
Projects :: No Mod project currently.
Games I'm Playing :: Overwatch
xbox live or psn: No gamertag set
Location: Wherever there is shenanigannery.

Post by Karnage »

How do you download this map?! I can't find a download button anywhere.
*Solved*
Last edited by Karnage on Fri Sep 01, 2006 1:31 pm, edited 1 time in total.
Fusion
Gametoast Staff
Gametoast Staff
Posts: 2551
Joined: Sat Jun 24, 2006 4:16 pm

Post by Fusion »

Karnage wrote:How do you download this map?! I can't find a download button anywhere.
Look for the link that says "Download for free with FileFactory Basic."

I'm downloading right now, can't wait to try it :D
User avatar
valiant
1st Lieutenant
1st Lieutenant
Posts: 449
Joined: Fri Sep 16, 2005 6:23 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

Post by valiant »

It wont load for me. I downloaded it but it crashed.
Last edited by valiant on Fri Sep 01, 2006 1:43 pm, edited 1 time in total.
Zaborack
1st Lieutenant
1st Lieutenant
Posts: 452
Joined: Sun Aug 20, 2006 1:08 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Contact:

Post by Zaborack »

valiant, there are already AT-RT's in the map <.<
RAymo
Command Sergeant Major
Command Sergeant Major
Posts: 250
Joined: Sat Mar 04, 2006 2:21 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

Post by RAymo »

played some of it. wasnt much lag at all. i love the unit count and everything. very good map. ill look for bugs latr cuz i dont have much time
User avatar
jangoisbaddest
Lieutenant General
Lieutenant General
Posts: 661
Joined: Mon Feb 27, 2006 12:10 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: All Along The Watchtower

Post by jangoisbaddest »

Rekubot wrote:I didn't get any lag at all, even with highest settings, but I did get a bunch of missing effects. Try turning up the memory pools (use the BF2 log) to make the effects show.
I know, it's really annoying, but the ones that need uping for that reason can't be manually changed for some reason :x
Rekubot wrote:Another suggestion though is to remove the fog, as in the movie it's a perfectly clear day.
I know, I meant to lessen the fog before the release, but I never got around to it. There is a LITTLE once the battle starts, but only at the beach level. I just want it because it obscures some of the hills a little bit. I'll definately tone it down though.
Aksel3 wrote:I noticed that you gave the Wookie Warrior a Chaingun. That seems a little... Wierd to me. :wink: Why don't you model a spear or something? That would really be great. Of course, it's only a suggestion, remember that, but if you intend to do it, you might also want to change the Wookie Rocketeer to a Republic Rocket Trooper or something like that, instead. :)
I've been through a lot of brainstorms with the sides for the mode with lots of troops. I'm actually leaning toward just plain taking out the heavy class and maybe even the sniper, and just having regular soldier, technician, and a special class that needs to be unlocked, then heroes (which will NOT be default). Tell me what you all think of this (obviously the sides for other gamemodes will be different).

Love the responses! Keep em coming!
User avatar
valiant
1st Lieutenant
1st Lieutenant
Posts: 449
Joined: Fri Sep 16, 2005 6:23 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

Post by valiant »

Before you go off all happy, this thing is crashing on me here. just so u know.
User avatar
jangoisbaddest
Lieutenant General
Lieutenant General
Posts: 661
Joined: Mon Feb 27, 2006 12:10 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: All Along The Watchtower

Post by jangoisbaddest »

That's odd. Anyone else having the same problem?
User avatar
valiant
1st Lieutenant
1st Lieutenant
Posts: 449
Joined: Fri Sep 16, 2005 6:23 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

Post by valiant »

OK, what patch do you have? can you give me a list of the names of each file in the file folder? and can you give me the size of the 2 side files you have in the side folder? that could be useful. thank you.
chirox

Post by chirox »

Im trying to get the download page to load... From the screenshots it looks fairly epic and may be the first awesome kasyyyk map ever. Also, though the wookie hero needs a couple of better weps than chewie normally does... keep chewies spees and jump. I've been using that to jump onto different vehicles and place bombs on them for a while, right outta the movie :wink:
Post Reply