-Lag testing. There's a lot of units and vehicles in this version of the map, and I would like to know if it's too much for your systems (cause pathing will likely spread the battle out, which will require me to up the unit count some more)
-I would very much appriciate and benefit from feedback - this includes sides, heroes, the map, gamemodes, gameplay, the feel in general, etc. Tell me what you think, what you want to see in there, what you want me to change, etc. this is better to ask earlier rather than later anyways
-I haven't worked on this a bunch, and I want to keep this project alive, even though my time is constricted
THINGS I PLAN ON DOING FOR NEXT/FINAL RELEASE:
-Expand Conquest mode and get rid of BLEEDING!
-Hunt mode(s) - Clones vs Wookies, Yoda as hero
-New heroes (Tarful, Commander Gree, etc. - any ideas for CIS heroes are MORE than welcome, cause I'm at a loss)
-CTF modes hopefully involving network of tree platforms (which will be expanded big time if I have the time)
-Hopefully replace the AT - TEs with a Tripod walker (if someone models it for me)
KNOWN BUGS
-The trees. Need someone to model the Kashyyyk tree in the assets to 2x its normal size, otherwise they'll keep turning invisible at certain angles.
-The EMP Grenade Launcher's regular fire (as opposed to charged shot) doesn't work, but I plan on having it stick to droids
So here you are, and I hope you enjoy! Oh, here are some screenies by the way:
http://s83.photobucket.com/albums/j285/ ... h=imgAnch1
http://s83.photobucket.com/albums/j285/ ... h=imgAnch8
http://s83.photobucket.com/albums/j285/ ... =imgAnch12
http://s83.photobucket.com/albums/j285/ ... h=imgAnch5
http://s83.photobucket.com/albums/j285/ ... h=imgAnch1
And finally the file
http://www.filefactory.com/file/623625/





