Star Gate: The Movie :97th Attack

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MandeRek
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Re: Egypt

Post by MandeRek »

Very nice idea! Hope it works out! Good luck with the progress ;)
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Re: Egypt

Post by Caleb1117 »

You should really add more subdivisions to the gate, and spread out the side chevrons.
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HobGoblin_264
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Re: Egypt

Post by HobGoblin_264 »

Wow this is turning out really good :thumbs: . Though I have never seen a Star Gate movie or episode, you should make the force field in the center slightly transparent.
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Re: Egypt

Post by DR-nathan »

is this pic helpful at all, its about all i can find, its abtter view though. also if you need some good views of the gate room i think i can still get a 3d view of the control and gate rooms..

Image
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Re: Egypt

Post by Thunder »

well it does a little
i think i will just watch the movie on my PC and get a pic
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Re: Egypt

Post by Ace_Azzameen_5 »

@ Thunder
Some of your posts are hard to understand. Is English your first language, and if it is not, what is? We can give you links to information in that language to make things easier, and translate some words. I'm writing this because the following might be a real pain in the :shock: to read.
Original Post wrote: Thunder;
Maybe you should change the thread idea to Stargate: The Movie. There were never too different gates in the movie, they moved the Egypt gate to the American Missie Silo Base. (@ everyone: Was it NORAD Cheyenne yet?) And in the series', maybe even the movie, they said two gates on one world was a no no.

Change your Egypt to Abydos, create a simple Gate Room, with that ramp, and make the Rebels' command post inside that room, and add a simple throne room and an exit at the bottom of the pyramid, and outside that, add an imperial spawn.

Then, if you want to put more time into it, get yourself some Jaffa (Ra's Guards, they started calling them Jaffa SG1 only), a P-90 and maybe that heavy 80's U.S. Assault rifle they used in the movies, and make new sides. Also, bazookas and Death Gliders.

If you want to make it even better, you could add a whole scripted campaign, where you walk through the gate, maybe meet the Abydonians, then the ship lands (Zero Editor Procedural Object Animation Mode for the win!) the Jaffa spawn, and then keep improving it until its like the movie. you'd probably get a lot of downloads from fans.

The Gate model is better than anything else I could make, but you could add some more polys. Shouldn't be too hard for you, and its a circle not a hexagon.

Very creative map, keep it up.
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Re: Egypt

Post by Thunder »

Yes i do speak english and in the movie they send one gate to Earth and they use that one to get to Ra's Gate in the other world
i do think i should change the title of the topic too and i will
Gogie is making the death glider
The Jaffa i will do when i got even more into the sides but right now i am making the sides for my clan
idk how to make campaign that well
there is the thron room made well still in progress
i have not started on the star gate room yet
the gun they use in stargate the movie (the Jagga) is almost done
and the US rifle i will start on soon
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Re: Egypt

Post by TheDarkMask »

Thunder wrote:sorry about the double post
another update
a beta of the textured star gate (stilll matching the textured symbols)
Image
the texture i used
Image
I have a better model!! It isn´t from me. It´s from Falco.

http://files.filefront.com/bldg1zip/;92 ... einfo.html

screens:

Image

Image

But yours is good

---> You must add the two things

-TheDarkMask
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Re: Star Gate: The Movie :97th Attack

Post by HobGoblin_264 »

Wow Thunder, you should really use the Dark Mask's gate, it's really good.
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Re: Star Gate: The Movie :97th Attack

Post by Thunder »

wow sweet dude
thanks Falco
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Re: Star Gate: The Movie :97th Attack

Post by MicWal »

seems alrite, hm, the texture, yeh
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Re: Star Gate: The Movie :97th Attack

Post by MandeRek »

Looks fine to me! Are you using it ingame Thunder?
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Thunder
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Re: Star Gate: The Movie :97th Attack

Post by Thunder »

well i am going to use Falco's
Update
Added Comander Cody Model Ingame
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Re: Star Gate: The Movie :97th Attack

Post by MandeRek »

Nice! Have you got some pics?
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Re: Star Gate: The Movie :97th Attack

Post by DR-nathan »

i know the p-90 wasnt in the movie only the series but can you please put it in, there was a good model in peguins caprica map and you might be able to use that model with some permission.
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Re: Star Gate: The Movie :97th Attack

Post by Snork »

Err no offense but the textures on the pyramids are WAY too stretched. If you get close to them at all its gonna look like incredibly blurry.
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Re: Star Gate: The Movie :97th Attack

Post by TheDarkMask »

Thunder wrote:wow sweet dude
thanks Falco
Thunder you must write this in your creadits: Star Gate- Der_Nachtfalke/Falco/Invisible Hand
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Re: Star Gate: The Movie :97th Attack

Post by (Edwinator) »

I'll Beta
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Thunder
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Re: Star Gate: The Movie :97th Attack

Post by Thunder »

Ok No Betas are Open Any More
Beta Spots Are Full
And The Only Onther Way Is To HELP OUT With The Map
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Re: Star Gate: The Movie :97th Attack

Post by SilvaDalek »

What help do you need?
I'd love to help untill I figure out what's wrong with The Green Planet
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