Star Gate: The Movie :97th Attack
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- HobGoblin_264
- Command Sergeant Major

- Posts: 283
- Joined: Wed Jun 20, 2007 1:26 pm
Re: Egypt
Wow this is turning out really good
. Though I have never seen a Star Gate movie or episode, you should make the force field in the center slightly transparent.
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DR-nathan
Re: Egypt
is this pic helpful at all, its about all i can find, its abtter view though. also if you need some good views of the gate room i think i can still get a 3d view of the control and gate rooms..


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Ace_Azzameen_5
- Jedi

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Re: Egypt
@ Thunder
Some of your posts are hard to understand. Is English your first language, and if it is not, what is? We can give you links to information in that language to make things easier, and translate some words. I'm writing this because the following might be a real pain in the
to read.
Some of your posts are hard to understand. Is English your first language, and if it is not, what is? We can give you links to information in that language to make things easier, and translate some words. I'm writing this because the following might be a real pain in the
Original Post wrote: Thunder;
Maybe you should change the thread idea to Stargate: The Movie. There were never too different gates in the movie, they moved the Egypt gate to the American Missie Silo Base. (@ everyone: Was it NORAD Cheyenne yet?) And in the series', maybe even the movie, they said two gates on one world was a no no.
Change your Egypt to Abydos, create a simple Gate Room, with that ramp, and make the Rebels' command post inside that room, and add a simple throne room and an exit at the bottom of the pyramid, and outside that, add an imperial spawn.
Then, if you want to put more time into it, get yourself some Jaffa (Ra's Guards, they started calling them Jaffa SG1 only), a P-90 and maybe that heavy 80's U.S. Assault rifle they used in the movies, and make new sides. Also, bazookas and Death Gliders.
If you want to make it even better, you could add a whole scripted campaign, where you walk through the gate, maybe meet the Abydonians, then the ship lands (Zero Editor Procedural Object Animation Mode for the win!) the Jaffa spawn, and then keep improving it until its like the movie. you'd probably get a lot of downloads from fans.
The Gate model is better than anything else I could make, but you could add some more polys. Shouldn't be too hard for you, and its a circle not a hexagon.
Very creative map, keep it up.
- Thunder
- Lieutenant Colonel

- Posts: 543
- Joined: Sun Jul 15, 2007 6:57 pm
- Location: Michigan
Re: Egypt
Yes i do speak english and in the movie they send one gate to Earth and they use that one to get to Ra's Gate in the other world
i do think i should change the title of the topic too and i will
Gogie is making the death glider
The Jaffa i will do when i got even more into the sides but right now i am making the sides for my clan
idk how to make campaign that well
there is the thron room made well still in progress
i have not started on the star gate room yet
the gun they use in stargate the movie (the Jagga) is almost done
and the US rifle i will start on soon
i do think i should change the title of the topic too and i will
Gogie is making the death glider
The Jaffa i will do when i got even more into the sides but right now i am making the sides for my clan
idk how to make campaign that well
there is the thron room made well still in progress
i have not started on the star gate room yet
the gun they use in stargate the movie (the Jagga) is almost done
and the US rifle i will start on soon
- TheDarkMask
- Captain

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Re: Egypt
I have a better model!! It isn´t from me. It´s from Falco.Thunder wrote:sorry about the double post
another update
a beta of the textured star gate (stilll matching the textured symbols)
the texture i used
http://files.filefront.com/bldg1zip/;92 ... einfo.html
screens:
But yours is good
---> You must add the two things
-TheDarkMask
- HobGoblin_264
- Command Sergeant Major

- Posts: 283
- Joined: Wed Jun 20, 2007 1:26 pm
Re: Star Gate: The Movie :97th Attack
Wow Thunder, you should really use the Dark Mask's gate, it's really good.
- Thunder
- Lieutenant Colonel

- Posts: 543
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Re: Star Gate: The Movie :97th Attack
wow sweet dude
thanks Falco
thanks Falco
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MicWal
Re: Star Gate: The Movie :97th Attack
seems alrite, hm, the texture, yeh
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MandeRek
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Re: Star Gate: The Movie :97th Attack
Looks fine to me! Are you using it ingame Thunder?
- Thunder
- Lieutenant Colonel

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Re: Star Gate: The Movie :97th Attack
well i am going to use Falco's
Update
Added Comander Cody Model Ingame
Update
Added Comander Cody Model Ingame
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MandeRek
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Re: Star Gate: The Movie :97th Attack
Nice! Have you got some pics?
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DR-nathan
Re: Star Gate: The Movie :97th Attack
i know the p-90 wasnt in the movie only the series but can you please put it in, there was a good model in peguins caprica map and you might be able to use that model with some permission.
- Snork
- Lieutenant General

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Re: Star Gate: The Movie :97th Attack
Err no offense but the textures on the pyramids are WAY too stretched. If you get close to them at all its gonna look like incredibly blurry.
- TheDarkMask
- Captain

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Re: Star Gate: The Movie :97th Attack
Thunder you must write this in your creadits: Star Gate- Der_Nachtfalke/Falco/Invisible HandThunder wrote:wow sweet dude
thanks Falco
-
(Edwinator)
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Re: Star Gate: The Movie :97th Attack
I'll Beta
- Thunder
- Lieutenant Colonel

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Re: Star Gate: The Movie :97th Attack
Ok No Betas are Open Any More
Beta Spots Are Full
And The Only Onther Way Is To HELP OUT With The Map
Beta Spots Are Full
And The Only Onther Way Is To HELP OUT With The Map
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SilvaDalek
- Sith

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Re: Star Gate: The Movie :97th Attack
What help do you need?
I'd love to help untill I figure out what's wrong with The Green Planet
I'd love to help untill I figure out what's wrong with The Green Planet

