The planet Arnatra

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hammythepig
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Re: The planet Arnatra

Post by hammythepig »

FragMe! wrote:Barriers also do wonders, even along walls that there is nothing really to block but it stops them from trying to shoot through it to get at someone in another hallway.

Also with planning they will calculate the shortest way to the next planning node or objective, CP flag or whatever. So by putting some planning hubs closer on a two choice route they ai will tend to go to the closer node, but will still go to the other as well but not as often.
Barriers, I'll try that.

EDIT:
I added barriers, no I need to get the skins working, click here to help me
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Re: The planet Arnatra

Post by Smug »

Alright, I played the map, and here is what I found:

It is well made, except in assault, or any trooper /w a jetpack can get over the maze easily, but other than that, its great.
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hammythepig
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Re: The planet Arnatra

Post by hammythepig »

Yes, for some reason the roof only works on top :? It's kinda weird.
And thanks for the compliment :D
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Fiodis
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Re: The planet Arnatra

Post by Fiodis »

That could be fixed by taking all the buildings, selecting them as a group, creating a duplicate, turn the duplicate group upside-down, and make them over the bottom group.
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Darth Revan
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Re: The planet Arnatra

Post by Darth Revan »

Ya looks awesome
vegati
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Re: The planet Arnatra

Post by vegati »

I could make the CIS, or I could make some other side if you want me to.
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hammythepig
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Re: The planet Arnatra

Post by hammythepig »

Okay, find a cool way to make the CIS look and PM me.

PS- I love your SuperBattle Droid, from your 302nd. Can I use that and your Drodika, but can you make new others?
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Re: The planet Arnatra

Post by vegati »

Sure, but if you release your assets for this map you'll have to delete them. And you can't use them without my permission, K? (that is, the droideka and SBD) What kind of look were you going for?
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hammythepig
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Re: The planet Arnatra

Post by hammythepig »

Hmmm, I don't really know what look, just something cool.
Maybe you could make the sniper all black, so that it can blend in with the rocks on the second map.

And I will not share your skins if you dont want me to and I will give you credit for your skins.

To everyone else:
The second map is now ready, once I get the first map's skins working, I'll get the second map's skins working, then I'll release them.
See the first post.
Commander_Fett
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Re: The planet Arnatra

Post by Commander_Fett »

Sweet! After the sides are ready, we can play through these maps.
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