XSI Mod Tool 4.2?
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SymbolS
XSI Mod Tool 4.2?
Ok, I have read some of those sticky tutorials that Teancum has, and i've notiecd that a lot of those are for different versions of XSI, is there another way of doing those things, I havent even done anything in XSI yet because I can't understand how to do anything. Do I need to buy the $600 copy of the non-modtool for those tutorials to be clear? For example, I tried the first tutorial on Teancums sticky, and I got to a step where you import the model into XSI, but it won't let me because, "You are trying to load a scene with an unsupported version. This sofware supports scenes from 108 to 420
Actual Scene version: 420
Please try to load version from: 421
Is it because I have Mod Tool 4.2? Do I need to get a different version of it? Please help.
Actual Scene version: 420
Please try to load version from: 421
Is it because I have Mod Tool 4.2? Do I need to get a different version of it? Please help.
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Qdin
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RE: XSI Mod Tool 4.2?
That's exactly the 'problem'.
usually in programs, you cannot load stuffs from a newer version into an older version of the same software. it's exactly how it is with XSI. if you have sometihng saved (even if you just opened it and don't do anything and press Save) you cannot open it in a earlier version.
And the most important in this 'business' is not to DO the tutorials and being able to do exact copies of work, but to understand what you're doing and what you can use it for
so you can follow as many tutorials as you want, even though they don't work in your version or program
So keep on following the tutorials, and before you ask; No, you canNOT use XSI Mod Tools to export as .msh
usually in programs, you cannot load stuffs from a newer version into an older version of the same software. it's exactly how it is with XSI. if you have sometihng saved (even if you just opened it and don't do anything and press Save) you cannot open it in a earlier version.
And the most important in this 'business' is not to DO the tutorials and being able to do exact copies of work, but to understand what you're doing and what you can use it for
so you can follow as many tutorials as you want, even though they don't work in your version or program
So keep on following the tutorials, and before you ask; No, you canNOT use XSI Mod Tools to export as .msh
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SymbolS
RE: XSI Mod Tool 4.2?
So should I just find a earlier version of the mod tool?
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Murdocr
RE: XSI Mod Tool 4.2?
no, you need a newer version.
- minilogoguy18
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RE: XSI Mod Tool 4.2?
well theyre supposed to be making a XSI 6 mod tools, hopefully it wont be long...
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Ipodzanyman
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RE: XSI Mod Tool 4.2?
That would be awesome! 
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Qdin
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RE: XSI Mod Tool 4.2?
BUT would it support the exporter? O.o
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DooFi
Re: RE: XSI Mod Tool 4.2?
Since I've heard the modtool doesnt even work correct with XSI 6 FULL, i'd say... no.Qdin wrote:BUT would it support the exporter? O.o
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SymbolS
RE: Re: RE: XSI Mod Tool 4.2?
If it doesn't...XSI STRIKE!!!
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- minilogoguy18
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look, i told you guys already if you want an exporter for mod tools you have to get ahold of Avid/Softimage, pandemic or anyone else cant write an addon for the mod tools programs, if they could export to every file type out there then they would lose SO MUCH buisiness cause game companies would have to buy thier program to make games, thats the reason why the .xsi exporter on the program doesnt work.
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SymbolS
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SymbolS
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Qdin
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