Nice pics (again, hehe)
One question, can you give some details about what you'll have to do to reach the Reactor Room?? Or what stuff is going to be there to defend it? maybe 10-15 auto turrets and Probe Droids/Astromech Droids with little weapons to defend it??
By the way, does this mean that when I leave a certain room it may trigger a slight pause like what happens in the standard space maps when you leave, say, the life support room and head for the engine room? Of course, even if it does, it's an almost nonexistent price to pay for the excellence of this map!
Yepp, but on the T4 there's no raging space battle outside and there are no other interior.
This means that the CPU is already busy and has to load the new room additionally, so there might be a minor lag.
So you're going with explosions for the daeth sequences? WIll it be one bing BANG or a series of explosions? Cause the series prolly would lag up a tizzle bit too...
i have a question: For your tantive halls, what do you use for doors, because i can never get the space doors to work. (not the tantive ones the ones in space maps)
Chamboozer wrote:i have a question: For your tantive halls, what do you use for doors, because i can never get the space doors to work. (not the tantive ones the ones in space maps)
You can get the Tantive IV doors to work? I can only get the space doors to work.
When you say "work" do you mean to not cause a program freeze or do you mean look right?
theres certainly no shortage of interest for this map
Way off topic: haha I bet if Xwingguy came out and said "map canceled" there would be at least 20 pgs. more of
"what??!...no way...it cant be true...awww....that sux...WHYYYYYY...ect."
You can get the Tantive IV doors to work? I can only get the space doors to work.
i wasnt talking about the tantive doors, although i tried them and it crashed.
for the space doors i mean to get it to look right. i mean. my problem is that i cant line them up perfectly with the doorways;even the doorways that are made to fit with the doors. when i move them in eroeditor it moves too far in one direction. but thats only one thing, it is complete hell trying to get those doors to go in place of tantive ones. so what do you use for your doors?
also, is there a way to 'lock' the space doors so they cant open?