How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.
FragMe! wrote:Was browsing through Wookieepedia and I saw this so just thought I'd make one.
The sphere is from the Tie Interceptor the rest is new.
TIE HUNTER
Landed Position
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Flying Mode
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Wow.
The whole time, no ones made a TIE Hunter model until now?
I figured someone would have made it since it's been in a good video game or two.
Good job.
Are you gonna make its wings (S-Foils?) closable while its flying or just when its in landed position?
Unfortunately it is an either or situation, can either have take off animation or try to do a 9pose for flight mode and quite frankly it probably wouldn't work so well anyway. Can't do both.
lucasfart wrote:Yeah, i know. Planning is gonna be virtually impossible. It was meant mainly as a multiplayer map, although i will try and add planning and barriers.
It look really nice though. Keep up the good work!
I decided to take a stab at a KotOR-style blaster rifle:
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My technique could obviously use some work, but I'm happy with the overall shape considering that this is my first complex model (by "complex" I mean, "more than a box"). The texture I slapped on it for now is from the Rebel sniper rifle in Pandemic's assets.
Decided to start working on my TF Uboat again. Textured the hull armor. Wireframe is a few pages back (unchanged). Still undecided on what form the tower should take.
Looks nice, but the top is a tad flat. Maybe add a little droid conning tower or periscope? Is there anything that looks like a thruster on the back, since that would be a nice detail?
Sky_216 wrote:........nearly done, just need to texture the thruster pods and add in a tower.
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Very cool!
I couldn't say how to design the tower, as I would probably just extrude and tinker with shapes untill it fit or looked cool. But I found these concepts that might be inspire some ideas.
For the final "tower" I decided to just be practical and add in a small gun turret...a large tower would be nice but its a small sub and it'd block the target view annoyingly. Also textured thruster pods. Texture is made from scratch, except for the cannons (tank droid gun textures) and thruster pods (various modified space textures).
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The gun turret will be fixed forward for underwater maps, rotate for (possible) surface maps.