(W.I.P.) TCW Venator Class Star Destroyer

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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Type of map for release

Simple conquest (Atmospheric battle, 8 Cps for each side on the venator)
3
11%
Assault (Space battle, 3 to 4 venators and invincible class ships, + acclamator and munificent ships)
3
11%
Space Campaign (10 to 15 objectives to win with the REP side)
10
36%
Atmopspheric Campaign (10 to 15 objectives to win with the CIS side)
4
14%
Space Conquest (8 Cps/Ships with hangar for each side)
2
7%
Other (Specified in a post)
0
No votes
I do not want a map, I want the model!
6
21%
 
Total votes: 28
ForceMaster
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Re: (W.I.P.) TCW Venator Class Star Destroyer

Post by ForceMaster »

Well, the idea is not to climb down or leaving it out there as I do in this video.

http://tinypic.com/player.php?v=25jxppg&s=7

The model has over 75% done. I'm working hard! :yes:
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Re: (W.I.P.) TCW Venator Class Star Destroyer

Post by commander501stappo »

Wow, that model looks 10 times better ingame! :thumbs: :yes:
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Re: (W.I.P.) TCW Venator Class Star Destroyer

Post by Anakin »

it looks great but you still can start up ??

and the commando bridge is missing
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Re: (W.I.P.) TCW Venator Class Star Destroyer

Post by ForceMaster »

Anakin wrote:it looks great but you still can start up ??

and the commando bridge is missing
Waht do you mean with "but you still can start up"?

The bridge has not been exported yet.
Last edited by ForceMaster on Fri Jan 14, 2011 1:00 pm, edited 1 time in total.
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Re: (W.I.P.) TCW Venator Class Star Destroyer

Post by Darth_Spiderpig »

Anakin wrote:and the commando bridge is missing
Oh no, and I thought this model is complete.

Looks awesome ForceMaster, can't wait for it. :Q__

EDIT:
I guess Anakin means if you still could start in the Dorsal Hangar.
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Re: (W.I.P.) TCW Venator Class Star Destroyer

Post by Jendo7 »

ForceMaster wrote:Well, the idea is not to climb down or leaving it out there as I do in this video.

http://tinypic.com/player.php?v=25jxppg&s=7

The model has over 75% done. I'm working hard! :yes:
Phenomenal work, ForceMaster. :thumbs:
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Re: (W.I.P.) TCW Venator Class Star Destroyer

Post by ForceMaster »

Darth_Spiderpig wrote:
Anakin wrote:and the commando bridge is missing
Oh no, and I thought this model is complete.

Looks awesome ForceMaster, can't wait for it. :Q__

EDIT:
I guess Anakin means if you still could start in the Dorsal Hangar.
Oh, yes, I think place 16 command post for the map, 6 of then will be placed in the dorsal hangar.
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Re: (W.I.P.) TCW Venator Class Star Destroyer

Post by Darth_Spiderpig »

ForceMaster wrote:
Anakin wrote:it looks great but you still can start up ??

and the commando bridge is missing
Waht do you mean with "but you still can start up"?
Hehe, maybe he just don't like the way you have to start out of the hangar. (starting and then landing right above the exit to hover out)

About everything else: Image

In the previous videos you posted some lights on the walls were not glowing, is this intentional?
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Re: (W.I.P.) TCW Venator Class Star Destroyer

Post by ForceMaster »

no, all the walls have lights glowing, what happens is that it has been unchecked the game option to show that glow ingame when I play the map.
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Re: (W.I.P.) TCW Venator Class Star Destroyer

Post by naru1305 »

OMG this is awesome :bowdown:
the venator looks so cool ingame :eek:
and the animation for the bottom hangar is great!

i wish you the best for the last 25% :thumbs:
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Re: (W.I.P.) TCW Venator Class Star Destroyer

Post by Maveritchell »

ForceMaster wrote:
Anakin wrote:it looks great but you still can start up ??

and the commando bridge is missing
Waht do you mean with "but you still can start up"?

The bridge has not been exported yet.
To hazard a guess, he probably means "Can you launch out of the top of the hangar?" or "Can you launch from the hangar in any other way besides dropping out through the bottom?"
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Re: (W.I.P.) TCW Venator Class Star Destroyer

Post by ForceMaster »

Maveritchell wrote:
ForceMaster wrote:
Anakin wrote:it looks great but you still can start up ??

and the commando bridge is missing
Waht do you mean with "but you still can start up"?

The bridge has not been exported yet.
To hazard a guess, he probably means "Can you launch out of the top of the hangar?" or "Can you launch from the hangar in any other way besides dropping out through the bottom?"
oh, ok, (sorry my english is so bad). Yes, you can spawn on the dorsal hanger, take a ship and go out through the main doors, in these video are closed but for the final showing you will see it animated.
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Re: (W.I.P.) TCW Venator Class Star Destroyer

Post by Lephenix »

Epic ForceMaster :thumbs:
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Re: (W.I.P.) TCW Venator Class Star Destroyer

Post by Darth_Squoobus »

Would there happen to be a ventral hangar?
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Re: (W.I.P.) TCW Venator Class Star Destroyer

Post by martin105038 »

It looks amazing. Great work :thumbs:
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Re: (W.I.P.) TCW Venator Class Star Destroyer

Post by acryptozoo »

:Q____ looks awesome
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Re: (W.I.P.) TCW Venator Class Star Destroyer

Post by ForceMaster »

This is other video from the dorsal hangar.

"PLAY"
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Re: (W.I.P.) TCW Venator Class Star Destroyer

Post by Darth_Squoobus »

How do you close the gigantic hangar doors?
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Re: (W.I.P.) TCW Venator Class Star Destroyer

Post by commander501stappo »

Pure awesomeness! :yes:
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Re: (W.I.P.) TCW Venator Class Star Destroyer

Post by Lephenix »

Woa :faint:
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